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fd999d63af
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Properly scale enemy wave health scale
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2024-02-15 22:18:04 +01:00 |
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9ca1992eef
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Tweak tower and unit values
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2024-02-15 14:51:51 +01:00 |
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dc99726824
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Reduce goblin speed
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2024-02-15 13:30:11 +01:00 |
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e0b6b31b17
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Remove asserts in favor of failing pathfinding
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2024-02-15 13:29:01 +01:00 |
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f360cb6335
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Re-enable path smoothing
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2024-02-14 15:35:13 +01:00 |
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41532bcc60
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Play correct sound for resource harvesting
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2024-02-14 14:52:08 +01:00 |
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6715fc2352
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Setup state in setAIBehaviour (syncpoints)
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2024-02-13 23:26:22 +01:00 |
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cf8af6c2ac
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Lower push force even more
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2024-02-13 19:27:33 +01:00 |
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6b34ce07ea
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Lower applied force
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2024-02-13 19:24:21 +01:00 |
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e686e9496b
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Add slight pushback also on non-stationary entities
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2024-02-13 19:22:48 +01:00 |
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ddf2cf9a17
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Don't draw select area, if can't use mouse
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2024-02-13 19:03:18 +01:00 |
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dcd4d1940d
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Polish up AI
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2024-02-13 19:01:51 +01:00 |
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417cf081d7
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Fix tree_test.tmj export
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2024-02-13 18:28:50 +01:00 |
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24abf94faa
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Add chase/evade behaviour
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2024-02-13 18:27:53 +01:00 |
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e6ddafd3e2
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Fix pathfinding again
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2024-02-13 16:25:27 +01:00 |
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f066ae1b3d
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Fix wave notification text
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2024-02-13 16:18:10 +01:00 |
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a97086e5a4
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Set default Unit for worker
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2024-02-13 16:07:08 +01:00 |
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7ca294b962
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Correctly populate Unit struct when creating entities
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2024-02-13 15:57:40 +01:00 |
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40712e13a9
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Tweak wave times, fix Unit modification
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2024-02-13 15:55:14 +01:00 |
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d8c7bb7074
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Improve harvest target assigment (asign closest first)
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2024-02-13 14:40:44 +01:00 |
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8d7a32d941
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Make entity grid finer
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2024-02-13 13:25:50 +01:00 |
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2c0ceb026b
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Move towards center when harvesting resources
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2024-02-13 13:24:28 +01:00 |
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acebdceb6c
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Use center position for path following, tweak proximity threshold
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2024-02-13 13:13:43 +01:00 |
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7d8dec5ef7
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Fix pathfinding when target is slightly inside collider
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2024-02-13 13:09:52 +01:00 |
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1e20d307ea
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Add debug menu option, misc. tweaks
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2024-02-13 12:57:29 +01:00 |
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dc140027ed
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Properly set wave ifno
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2024-02-13 12:02:35 +01:00 |
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4c8c59fd10
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Add basic tooltip
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2024-02-13 11:58:56 +01:00 |
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fc219b6a33
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Tweak prices
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2024-02-13 11:25:07 +01:00 |
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3dfe496d52
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Tweak mage tower range and cooldown
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2024-02-13 11:23:31 +01:00 |
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6fe17bffe0
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Tweak wave data
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2024-02-13 11:21:35 +01:00 |
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0c97ba6511
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Tweak building health, fix damage dealing
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2024-02-13 11:10:48 +01:00 |
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02a418957e
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Fix bug with unit recruitment
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2024-02-12 18:47:12 +01:00 |
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abaa778aab
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Finish main menu screen
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2024-02-12 17:18:37 +01:00 |
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10c6d74e90
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Properly center camera
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2024-02-12 16:31:46 +01:00 |
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6870858817
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Exclude build_game directory
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2024-02-12 15:49:58 +01:00 |
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a254b3f410
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Remove Exit game button for HTML5
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2024-02-12 15:45:34 +01:00 |
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f0332465ef
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Add P button to pause
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2024-02-12 15:44:43 +01:00 |
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4252547342
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Web build
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2024-02-12 15:41:31 +01:00 |
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e69fdeed1f
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Enemy swarm movement
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2024-02-12 14:14:23 +01:00 |
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c5b6dc0501
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Soft fail, when checking for collisions outside map bounds
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2024-02-12 09:33:12 +01:00 |
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bfc1bc425f
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Wave incrementing
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2024-02-11 19:23:40 +01:00 |
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0319a0a5b3
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Add wave display in topBar
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2024-02-11 16:54:58 +01:00 |
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02fb325e3b
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Remove fps title
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2024-02-11 16:48:17 +01:00 |
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bb54002fa3
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Add game over screen
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2024-02-11 16:46:43 +01:00 |
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f984ca3163
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Implement market
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2024-02-11 10:22:09 +01:00 |
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71eddd9ec2
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Tweak fireball emitter color
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2024-02-10 23:17:32 +01:00 |
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b20f6950ec
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Tweak tower and fireball emitter
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2024-02-10 17:32:12 +01:00 |
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0d6ae7814e
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Fix camera bounds
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2024-02-10 16:46:11 +01:00 |
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c738ce5c14
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Remove sound playing slots, as they do not work
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2024-02-10 16:26:48 +01:00 |
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1b28a93d91
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Optimize tower entity checking
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2024-02-10 16:11:03 +01:00 |
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