Don't draw select area, if can't use mouse

This commit is contained in:
2024-02-13 19:03:18 +01:00
parent dcd4d1940d
commit ddf2cf9a17

View File

@@ -478,7 +478,7 @@ void drawPlayerInputUI() {
const MouseButton primaryBtn = input->mapping.primaryBtn;
if (isInputBtnDragged(input, primaryBtn)) {
if (isInputBtnDragged(input, primaryBtn) && input->canUseMouse) {
const Rectangle area = input->pickArea;
DrawRectangleLines(area.x, area.y, area.width, area.height, RED);
}