Don't draw select area, if can't use mouse
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@@ -478,7 +478,7 @@ void drawPlayerInputUI() {
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const MouseButton primaryBtn = input->mapping.primaryBtn;
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if (isInputBtnDragged(input, primaryBtn)) {
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if (isInputBtnDragged(input, primaryBtn) && input->canUseMouse) {
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const Rectangle area = input->pickArea;
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DrawRectangleLines(area.x, area.y, area.width, area.height, RED);
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}
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