Tweak tower and fireball emitter
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@@ -176,8 +176,8 @@ ecs_entity_t placeBuilding(Game *game, BuildingType type,
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.range = 46.0f,
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.projMinDamage = 40.0f,
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.projMaxDamage = 80.0f,
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.projMinLifespan = 2.6f,
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.projMaxLifespan = 3.2f,
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.projMinLifespan = 0.8f,
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.projMaxLifespan = 1.2f,
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.projSpeed = 100.0f,
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.projRadius = 4.0f,
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.projDamageCount = 3,
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@@ -101,14 +101,14 @@ static ParticleEmitter GET_FIREBALL_EMITTER() {
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.emitterLifetime = 2.0f,
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.data.minOffset = { -2.0f, -2.0f },
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.data.maxOffset = { 2.0f, 2.0f },
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.data.emmitRate = 1.2f,
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.data.emmitRate = 2.2f,
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.data.emmitVariance = 1.0f,
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.data.emmitVarianceMin = 0.0f,
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.data.emmitVarianceMax = 1.0f,
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.data.startColor = { 210, 0, 0, 210 },
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.data.startColor = { 210, 10, 10, 210 },
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.data.endColor = { 110, 10, 10, 110 },
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.data.minLifetime = 0.4f,
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.data.maxLifetime = 0.8f,
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.data.minLifetime = 0.3f,
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.data.maxLifetime = 0.5f,
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.data.minStartSize = 4.0f,
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.data.maxStartSize = 6.0f,
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.data.tileID = getParticleTypeTile(PARTICLE_CIRCLE),
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