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e4ec272ab2
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Add entity physics
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2024-01-29 10:17:10 +01:00 |
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409d9027ef
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Working HTML5 version
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2024-01-29 00:10:31 +01:00 |
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410c3d217e
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Add continue button
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2024-01-28 21:40:45 +01:00 |
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73082f9d1d
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Add continue button
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2024-01-28 20:18:31 +01:00 |
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dfc20b6a96
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Add music, fix main menu scene
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2024-01-28 18:17:39 +01:00 |
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77d6173962
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Fix origin
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2024-01-28 17:49:32 +01:00 |
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205fb57f07
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Implement farming
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2024-01-28 17:33:55 +01:00 |
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6ee46da8ab
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Add cursors
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2024-01-28 15:58:20 +01:00 |
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d0ad91d5b2
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Only allow for workers to harvest
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2024-01-28 14:26:39 +01:00 |
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5d96a02284
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Fix hitboxes for entities
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2024-01-28 14:09:27 +01:00 |
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a61768e912
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Add hitboxes
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2024-01-28 11:00:32 +01:00 |
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0a4c1fd154
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Only render objects on screen
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2024-01-23 23:09:08 +01:00 |
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0423a962df
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Consume pop capacity + evade AI boiler plate
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2024-01-23 21:43:58 +01:00 |
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07d1852fb9
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Add soldiers
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2024-01-23 20:31:23 +01:00 |
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777ebeadc4
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Depositing resources increases player resources
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2024-01-23 19:53:25 +01:00 |
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3511b260cc
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Add units UI
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2024-01-23 19:46:12 +01:00 |
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efd241d950
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Add gold mining
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2024-01-23 18:55:56 +01:00 |
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d2ea703ea9
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Add rocks
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2024-01-23 18:45:12 +01:00 |
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2d11bb4675
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Properly set building owner + apply building pop capacity
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2024-01-23 18:39:53 +01:00 |
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547a1ca583
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Add gold ore, fix bug with collision layer
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2024-01-23 17:24:43 +01:00 |
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b6e54a7fcb
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Proper build UI
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2024-01-23 16:54:39 +01:00 |
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f3acb1a0a3
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Add get item handle point
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2024-01-23 16:41:24 +01:00 |
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811f22f7bc
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Fix typo soldier typo
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2024-01-23 16:25:35 +01:00 |
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c9a2bd2672
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Add rest of assets, add blue player
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2024-01-23 11:26:23 +01:00 |
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ac7525c42a
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Add transperency when units are behind
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2024-01-15 13:16:24 +01:00 |
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0f33ed9fc0
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Remove texture from DrawData
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2024-01-15 12:51:19 +01:00 |
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0023b23242
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Right click resets input state when placing building
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2024-01-15 12:45:11 +01:00 |
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15b3a2351a
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Zero initialize BzUI
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2024-01-15 12:43:25 +01:00 |
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95e95e6893
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Fix UI handling
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2024-01-15 12:41:56 +01:00 |
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6acbe63276
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Fix Mill asset
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2024-01-15 11:51:18 +01:00 |
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b2bf934c14
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Improve UI scaling
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2024-01-15 11:48:24 +01:00 |
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f7b235abe5
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Add assertion check for number of draws
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2024-01-15 11:37:21 +01:00 |
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5e6a9b628c
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Use stack alloc for sorting draw data
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2024-01-15 11:34:49 +01:00 |
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e2684fc496
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Move UI code into s_ui
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2024-01-15 11:28:17 +01:00 |
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dda24cd530
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Add build menu
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2024-01-15 11:18:39 +01:00 |
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568b647d91
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Remove thickness from UI background style
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2024-01-15 11:18:31 +01:00 |
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6a54ba90c1
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Add debug mode flag to UI
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2024-01-15 10:21:27 +01:00 |
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087b8f22a7
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Add buildings
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2024-01-15 10:12:40 +01:00 |
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e35cee7e7a
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Add better ui_test example
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2024-01-13 10:16:48 +01:00 |
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8692d89479
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Add 8 layers to collisions
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2024-01-13 08:09:34 +01:00 |
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0118e574de
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Fix typo, add building assets
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2024-01-12 21:20:27 +01:00 |
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4dd9b366e7
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Properly clear state
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2024-01-12 21:19:57 +01:00 |
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25a3229bb2
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Polish up behaviour tree, add docs
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2024-01-11 09:33:51 +01:00 |
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36d8bac7c4
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Simlify and improve BT visualization
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2024-01-11 08:34:53 +01:00 |
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8043d56af9
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Add cleanup for compsites in BT + refactor
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2024-01-11 07:48:49 +01:00 |
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2f2974fb77
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Refactor behaviour_tree (more consistent naming), fix BT visualization
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2024-01-11 07:35:58 +01:00 |
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086ee5b348
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Rename BzBTExecStatus to BzBTExecReturn
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2024-01-11 06:24:46 +01:00 |
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e82fde83c9
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Fix screen switching
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2024-01-10 21:37:11 +01:00 |
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eb14bc8b2a
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Refactor behaviour tree composites
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2024-01-10 21:34:08 +01:00 |
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93b665b290
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Refactor behaviour tree decorators
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2024-01-10 21:17:39 +01:00 |
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