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56a73fe28c
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Improve input processing
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2023-12-07 18:21:14 +01:00 |
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0d137ffb25
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Add idle animation
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2023-12-05 11:25:56 +01:00 |
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19d84a5dbb
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Add basic input system
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2023-11-23 11:07:46 +01:00 |
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133a9740c8
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Add web support
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2023-11-21 06:09:37 +01:00 |
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3ec6e9ad47
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Remove entity map in favor of spatial grid
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2023-11-16 16:31:19 +01:00 |
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4c37622240
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Add entity map
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2023-11-15 18:32:43 +01:00 |
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e9bdc623fc
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Restructure files
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2023-11-15 08:23:58 +01:00 |
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274612b035
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Add path debug drawing, resources fields
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2023-11-14 16:21:14 +01:00 |
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8825b9e01f
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Path following
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2023-11-14 12:01:28 +01:00 |
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ab817ee03d
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Basic pathfinding
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2023-11-14 08:25:55 +01:00 |
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526d292fb5
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Very basic animations
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2023-11-12 18:03:55 +01:00 |
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bf56b150cc
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Separate buildings function from main.c
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2023-11-12 16:31:40 +01:00 |
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8edb7b7ea9
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Restructure/refactor of main.c
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2023-11-12 16:14:30 +01:00 |
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1908150635
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Place buildings
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2023-11-11 07:01:49 +01:00 |
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fed67a61e6
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Convert buildings to entities (partially)
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2023-11-09 18:11:46 +01:00 |
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120cb7503b
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Move world files to engine
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2023-11-08 06:07:22 +01:00 |
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20034c96e6
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Separate engine and game
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2023-11-07 16:55:14 +01:00 |
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8a13edb838
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Proper layer rendering
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2023-11-07 15:04:36 +01:00 |
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22687d0330
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Add flecs library
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2023-11-06 19:10:44 +01:00 |
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8687b3ca19
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Add tokenizer
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2023-11-06 15:06:59 +01:00 |
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56f05ca61f
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Add test tiled map and support for loading it
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2023-11-01 06:40:14 +01:00 |
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3acf19b705
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Add raylib library
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2023-10-31 11:39:24 +01:00 |
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f3474ff895
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Initial commit
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2023-10-31 08:22:03 +01:00 |
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