Remove entity map in favor of spatial grid

This commit is contained in:
2023-11-16 16:31:19 +01:00
parent 6974a80611
commit 3ec6e9ad47
12 changed files with 310 additions and 255 deletions

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@@ -15,8 +15,6 @@ add_executable(PixelDefense
game/buildings.h
game/components.c
game/components.h
game/entity_map.c
game/entity_map.h
game/entrypoint.c
game/main.c
game/map_init.c