Convert buildings to entities (partially)

This commit is contained in:
2023-11-09 18:11:46 +01:00
parent 37dd2a8bc4
commit fed67a61e6
8 changed files with 227 additions and 24 deletions

View File

@@ -11,8 +11,11 @@ add_subdirectory(engine/)
add_executable(PixelDefense
${lib_sources}
game/main.c
game/utils/buildings.h
game/common.h
game/components.h
game/main.c
)