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@@ -9,8 +9,7 @@ add_subdirectory(engine/)
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add_executable(PixelDefense
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game/systems/animations.c
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game/systems/entity_renderer.c
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game/systems/entity_systems.c
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game/systems/systems.h
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game/utils/building_types.h
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@@ -19,6 +18,7 @@ add_executable(PixelDefense
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game/buildings.c
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game/buildings.h
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game/components.c
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game/components.h
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game/entrypoint.c
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game/main.c
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