Restructure files
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@@ -9,13 +9,7 @@ add_subdirectory(engine/)
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add_executable(PixelDefense
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game/systems/entity_systems.c
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game/systems/systems.h
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game/systems/ui_systems.c
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game/utils/building_types.h
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game/utils/pathfinding.c
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game/utils/pathfinding.h
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game/buildings.c
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game/buildings.h
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@@ -26,6 +20,11 @@ add_executable(PixelDefense
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game/map_init.c
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game/map_init.h
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game/map_layers.h
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game/pathfinding.c
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game/pathfinding.h
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game/systems.h
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game/systems_entity.c
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game/systems_ui.c
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)
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