Separate buildings function from main.c
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@@ -14,11 +14,14 @@ add_executable(PixelDefense
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game/utils/building_types.h
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game/buildings.c
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game/buildings.h
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game/components.h
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game/entrypoint.c
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game/main.c
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game/map_init.c
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game/map_init.h
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game/map_layers.h
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)
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