Add cursors
This commit is contained in:
File diff suppressed because one or more lines are too long
@@ -37,6 +37,8 @@ static OwnerType getOwnerType(BzTileID tile) {
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typedef enum TerrainType {
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TERRAIN_NONE = -1,
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TERRAIN_GOLD_ORE,
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TERRAIN_WHEAT_0,
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TERRAIN_WHEAT_1,
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TERRAIN_COUNT,
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} TerrainType;
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@@ -792,25 +794,22 @@ static AnimationFrame entityGetAnimationFrame(EntityType entity, AnimType type,
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typedef enum ItemType {
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ITEM_NONE = -1,
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ITEM_ARROW,
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ITEM_AXE,
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ITEM_BATTLEAXE,
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ITEM_BATTLEHAMMER,
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ITEM_BOW,
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ITEM_CUTLASS,
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ITEM_DAGGER,
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ITEM_FORK,
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ITEM_GREATEAXE,
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ITEM_GREATSWORD,
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ITEM_HAMMER,
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ITEM_IRON_SHIELD,
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ITEM_JAVLIN,
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ITEM_MACE,
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ITEM_PICKAXE,
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ITEM_SHIELD,
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ITEM_SPEAR,
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ITEM_STAFF,
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ITEM_SWORD,
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ITEM_SYTHE,
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ITEM_TRIDENT,
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ITEM_WOOD_SHIELD,
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ITEM_COUNT,
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} ItemType;
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@@ -825,18 +824,15 @@ static BzTileID getItemTile(ItemType type) {
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case ITEM_SHIELD: return 7937;
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case ITEM_IRON_SHIELD: return 7938;
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case ITEM_BOW: return 7939;
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case ITEM_JAVLIN: return 7942;
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case ITEM_ARROW: return 7943;
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case ITEM_SWORD: return 8192;
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case ITEM_GREATSWORD: return 8193;
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case ITEM_CUTLASS: return 8194;
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case ITEM_BATTLEAXE: return 8195;
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case ITEM_GREATEAXE: return 8196;
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case ITEM_SYTHE: return 8197;
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case ITEM_MACE: return 8198;
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case ITEM_BATTLEHAMMER: return 8199;
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case ITEM_SPEAR: return 8200;
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case ITEM_TRIDENT: return 8201;
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case ITEM_SYTHE: return 8448;
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case ITEM_HAMMER: return 8450;
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case ITEM_SPEAR: return 8451;
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case ITEM_FORK: return 8452;
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default: return -1;
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}
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}
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@@ -1661,6 +1657,10 @@ static bool hasItemHandlePoint(BzTile tile) {
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case 8199:
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case 8200:
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case 8201:
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case 8448:
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case 8450:
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case 8451:
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case 8452:
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return true;
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default: return false;
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}
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@@ -1686,6 +1686,10 @@ static Vector2 getItemHandlePoint(BzTile tile) {
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case 8199: return (Vector2) {5, 11};
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case 8200: return (Vector2) {4, 12};
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case 8201: return (Vector2) {4, 12};
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case 8448: return (Vector2) {6, 9};
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case 8450: return (Vector2) {5, 11};
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case 8451: return (Vector2) {4, 12};
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case 8452: return (Vector2) {4, 12};
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default: return (Vector2) {0.0f, 0.0f};
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}
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}
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@@ -1703,6 +1707,8 @@ static bool hasEntityHitBoxRec(BzTile tile) {
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case 5891:
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case 6146:
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case 6147:
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case 6400:
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case 6401:
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case 6402:
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case 6403:
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case 6656:
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@@ -1728,6 +1734,8 @@ static Rectangle getEntityHitBoxRec(BzTile tile) {
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case 5891: return (Rectangle) {6, 2, 4, 10};
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case 6146: return (Rectangle) {6, 2, 4, 10};
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case 6147: return (Rectangle) {6, 2, 4, 10};
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case 6400: return (Rectangle) {4, 2, 8, 10};
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case 6401: return (Rectangle) {4, 2, 8, 10};
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case 6402: return (Rectangle) {6, 2, 4, 10};
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case 6403: return (Rectangle) {6, 2, 4, 10};
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case 6656: return (Rectangle) {6, 2, 4, 10};
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@@ -46,6 +46,8 @@ typedef struct InputState {
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CURSOR_NONE,
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CURSOR_COLLECT_WOOD,
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CURSOR_COLLECT_GOLD,
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CURSOR_FARM,
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CURSOR_ATTACK
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} cursor;
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// INPUT_BUILDING
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@@ -94,7 +94,7 @@ void inputUnitAction(Game *game, InputState *input) {
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input->cursor = CURSOR_COLLECT_GOLD;
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break;
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case RES_FOOD:
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//input->cursor = CURSOR_COLLECT_FOOD;
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input->cursor = CURSOR_FARM;
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break;
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default:;
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}
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@@ -343,22 +343,37 @@ void drawPlayerInputUI() {
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DrawRectangleLines(area.x, area.y, area.width, area.height, RED);
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}
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Vector2 point = input->mouseWorld;
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Rectangle texRect = {0, 0, 0, 0};
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switch (input->cursor) {
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case CURSOR_COLLECT_WOOD: {
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const Vector2 point = input->mouseWorld;
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DrawCircle(point.x, point.y, 2.0f, RED);
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DrawText("Collect wood", point.x, point.y, 10.0f, RED);
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case CURSOR_COLLECT_WOOD:
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texRect = getTextureRect(getItemTile(ITEM_AXE));
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break;
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}
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case CURSOR_COLLECT_GOLD: {
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const Vector2 point = input->mouseWorld;
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DrawCircle(point.x, point.y, 2.0f, RED);
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DrawText("Collect gold", point.x, point.y, 10.0f, RED);
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case CURSOR_COLLECT_GOLD:
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texRect = getTextureRect(getItemTile(ITEM_PICKAXE));
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break;
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case CURSOR_FARM:
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texRect = getTextureRect(getItemTile(ITEM_SYTHE));
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break;
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case CURSOR_ATTACK:
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texRect = getTextureRect(getItemTile(ITEM_CUTLASS));
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break;
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}
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default: break;
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}
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if (texRect.width != 0 && texRect.height != 0) {
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Texture tiles = game->tileset.tiles;
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f32 size = 35.0 / game->camera.zoom;
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Rectangle dst = {
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point.x - size * 0.5f,
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point.y - size * 0.5f,
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size, size
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};
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point.y -= texRect.height;
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DrawTexturePro(tiles, texRect, dst, Vector2Zero(), 0.0f, WHITE);
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}
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}
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ecs_entity_t queryEntity(BzSpatialGrid *entityGrid, Vector2 point, ecs_entity_t tag) {
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@@ -7859,21 +7859,69 @@
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},
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{
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"id":6400,
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"objectgroup":
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{
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"draworder":"index",
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"id":2,
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"name":"",
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"objects":[
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{
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"height":10,
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"id":1,
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"name":"hitbox",
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"rotation":0,
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"type":"",
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"visible":true,
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"width":8,
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"x":4,
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"y":4
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}],
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"opacity":1,
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"type":"objectgroup",
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"visible":true,
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"x":0,
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"y":0
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},
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"properties":[
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{
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"name":"terrain",
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"type":"string",
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"value":""
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}]
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}],
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"type":"wheat_1"
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},
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{
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"id":6401,
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"objectgroup":
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{
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"draworder":"index",
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"id":2,
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"name":"",
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"objects":[
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{
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"height":10,
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"id":1,
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"name":"hitbox",
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"rotation":0,
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"type":"",
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"visible":true,
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"width":8,
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"x":4,
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"y":4
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}],
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"opacity":1,
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"type":"objectgroup",
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"visible":true,
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"x":0,
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"y":0
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},
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"properties":[
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{
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"name":"terrain",
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"type":"string",
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"value":""
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}]
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}],
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"type":"wheat_0"
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},
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{
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"id":6402,
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@@ -9768,24 +9816,16 @@
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{
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"animation":[
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{
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"duration":100,
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"duration":140,
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"tileid":7939
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},
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{
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"duration":180,
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"duration":140,
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"tileid":7940
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},
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{
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"duration":260,
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"tileid":7941
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},
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{
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"duration":100,
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"tileid":7940
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},
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{
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"duration":100,
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"tileid":7939
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"duration":140,
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"tileid":7684
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}],
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"id":7939,
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"objectgroup":
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@@ -9837,11 +9877,6 @@
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{
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"id":7941,
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"properties":[
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{
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"name":"item",
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"type":"string",
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"value":""
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},
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{
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"name":"player",
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"type":"int",
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@@ -9875,17 +9910,11 @@
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"y":0
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},
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"properties":[
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{
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"name":"item",
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"type":"string",
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"value":""
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},
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{
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"name":"player",
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"type":"int",
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"value":1
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}],
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"type":"javlin"
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}]
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},
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{
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"id":7943,
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@@ -9914,17 +9943,11 @@
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"y":0
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},
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"properties":[
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{
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"name":"item",
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"type":"string",
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"value":""
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},
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{
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"name":"player",
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"type":"int",
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"value":1
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}],
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"type":"arrow"
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}]
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},
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{
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"id":7944,
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@@ -10330,17 +10353,11 @@
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"y":0
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},
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"properties":[
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{
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"name":"item",
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"type":"string",
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"value":""
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},
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{
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"name":"player",
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"type":"int",
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"value":1
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}],
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"type":"sythe"
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}]
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},
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{
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"id":8198,
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@@ -10369,17 +10386,11 @@
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"y":0
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},
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"properties":[
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{
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"name":"item",
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"type":"string",
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"value":""
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},
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{
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"name":"player",
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"type":"int",
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"value":1
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}],
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"type":"mace"
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}]
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},
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{
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"id":8199,
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@@ -10408,17 +10419,11 @@
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"y":0
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},
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"properties":[
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{
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"name":"item",
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"type":"string",
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"value":""
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},
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{
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"name":"player",
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"type":"int",
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"value":1
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}],
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"type":"battlehammer"
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}]
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},
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{
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"id":8200,
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@@ -10447,17 +10452,11 @@
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"y":0
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},
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"properties":[
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{
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||||
"name":"item",
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"type":"string",
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"value":""
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},
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{
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"name":"player",
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"type":"int",
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"value":1
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}],
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"type":"spear"
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}]
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},
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{
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"id":8201,
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@@ -10484,14 +10483,7 @@
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"visible":true,
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"x":0,
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"y":0
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},
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"properties":[
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{
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||||
"name":"item",
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"type":"string",
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"value":""
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}],
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"type":"trident"
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}
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},
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{
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"id":8206,
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@@ -10601,6 +10593,151 @@
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"value":1
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}]
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},
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{
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"id":8448,
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"objectgroup":
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||||
{
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||||
"draworder":"index",
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"id":2,
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"name":"",
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"objects":[
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{
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"height":0,
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"id":1,
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"name":"handle",
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"point":true,
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||||
"rotation":0,
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||||
"type":"",
|
||||
"visible":true,
|
||||
"width":0,
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||||
"x":6,
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||||
"y":9
|
||||
}],
|
||||
"opacity":1,
|
||||
"type":"objectgroup",
|
||||
"visible":true,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
"properties":[
|
||||
{
|
||||
"name":"item",
|
||||
"type":"string",
|
||||
"value":""
|
||||
}],
|
||||
"type":"sythe"
|
||||
},
|
||||
{
|
||||
"id":8449,
|
||||
"properties":[
|
||||
{
|
||||
"name":"item",
|
||||
"type":"string",
|
||||
"value":""
|
||||
}]
|
||||
},
|
||||
{
|
||||
"id":8450,
|
||||
"objectgroup":
|
||||
{
|
||||
"draworder":"index",
|
||||
"id":2,
|
||||
"name":"",
|
||||
"objects":[
|
||||
{
|
||||
"height":0,
|
||||
"id":1,
|
||||
"name":"handle",
|
||||
"point":true,
|
||||
"rotation":0,
|
||||
"type":"",
|
||||
"visible":true,
|
||||
"width":0,
|
||||
"x":5,
|
||||
"y":11
|
||||
}],
|
||||
"opacity":1,
|
||||
"type":"objectgroup",
|
||||
"visible":true,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
"properties":[
|
||||
{
|
||||
"name":"item",
|
||||
"type":"string",
|
||||
"value":""
|
||||
}],
|
||||
"type":"hammer"
|
||||
},
|
||||
{
|
||||
"id":8451,
|
||||
"objectgroup":
|
||||
{
|
||||
"draworder":"index",
|
||||
"id":2,
|
||||
"name":"",
|
||||
"objects":[
|
||||
{
|
||||
"height":0,
|
||||
"id":1,
|
||||
"name":"handle",
|
||||
"point":true,
|
||||
"rotation":0,
|
||||
"type":"",
|
||||
"visible":true,
|
||||
"width":0,
|
||||
"x":4,
|
||||
"y":12
|
||||
}],
|
||||
"opacity":1,
|
||||
"type":"objectgroup",
|
||||
"visible":true,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
"properties":[
|
||||
{
|
||||
"name":"item",
|
||||
"type":"string",
|
||||
"value":""
|
||||
}],
|
||||
"type":"spear"
|
||||
},
|
||||
{
|
||||
"id":8452,
|
||||
"objectgroup":
|
||||
{
|
||||
"draworder":"index",
|
||||
"id":2,
|
||||
"name":"",
|
||||
"objects":[
|
||||
{
|
||||
"height":0,
|
||||
"id":1,
|
||||
"name":"handle",
|
||||
"point":true,
|
||||
"rotation":0,
|
||||
"type":"",
|
||||
"visible":true,
|
||||
"width":0,
|
||||
"x":4,
|
||||
"y":12
|
||||
}],
|
||||
"opacity":1,
|
||||
"type":"objectgroup",
|
||||
"visible":true,
|
||||
"x":0,
|
||||
"y":0
|
||||
},
|
||||
"properties":[
|
||||
{
|
||||
"name":"item",
|
||||
"type":"string",
|
||||
"value":""
|
||||
}],
|
||||
"type":"fork"
|
||||
},
|
||||
{
|
||||
"id":8453,
|
||||
"properties":[
|
||||
|
||||
@@ -2892,15 +2892,21 @@
|
||||
<property name="player" type="int" value="0"/>
|
||||
</properties>
|
||||
</tile>
|
||||
<tile id="6400">
|
||||
<tile id="6400" type="wheat_1">
|
||||
<properties>
|
||||
<property name="terrain" value=""/>
|
||||
</properties>
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" name="hitbox" x="4" y="4" width="8" height="10"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="6401">
|
||||
<tile id="6401" type="wheat_0">
|
||||
<properties>
|
||||
<property name="terrain" value=""/>
|
||||
</properties>
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" name="hitbox" x="4" y="4" width="8" height="10"/>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="6402">
|
||||
<properties>
|
||||
@@ -3670,11 +3676,9 @@
|
||||
</object>
|
||||
</objectgroup>
|
||||
<animation>
|
||||
<frame tileid="7939" duration="100"/>
|
||||
<frame tileid="7940" duration="180"/>
|
||||
<frame tileid="7941" duration="260"/>
|
||||
<frame tileid="7940" duration="100"/>
|
||||
<frame tileid="7939" duration="100"/>
|
||||
<frame tileid="7939" duration="140"/>
|
||||
<frame tileid="7940" duration="140"/>
|
||||
<frame tileid="7684" duration="140"/>
|
||||
</animation>
|
||||
</tile>
|
||||
<tile id="7940">
|
||||
@@ -3684,13 +3688,11 @@
|
||||
</tile>
|
||||
<tile id="7941">
|
||||
<properties>
|
||||
<property name="item" value=""/>
|
||||
<property name="player" type="int" value="1"/>
|
||||
</properties>
|
||||
</tile>
|
||||
<tile id="7942" type="javlin">
|
||||
<tile id="7942">
|
||||
<properties>
|
||||
<property name="item" value=""/>
|
||||
<property name="player" type="int" value="1"/>
|
||||
</properties>
|
||||
<objectgroup draworder="index" id="2">
|
||||
@@ -3699,9 +3701,8 @@
|
||||
</object>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="7943" type="arrow">
|
||||
<tile id="7943">
|
||||
<properties>
|
||||
<property name="item" value=""/>
|
||||
<property name="player" type="int" value="1"/>
|
||||
</properties>
|
||||
<objectgroup draworder="index" id="2">
|
||||
@@ -3875,9 +3876,8 @@
|
||||
</object>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="8197" type="sythe">
|
||||
<tile id="8197">
|
||||
<properties>
|
||||
<property name="item" value=""/>
|
||||
<property name="player" type="int" value="1"/>
|
||||
</properties>
|
||||
<objectgroup draworder="index" id="2">
|
||||
@@ -3886,9 +3886,8 @@
|
||||
</object>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="8198" type="mace">
|
||||
<tile id="8198">
|
||||
<properties>
|
||||
<property name="item" value=""/>
|
||||
<property name="player" type="int" value="1"/>
|
||||
</properties>
|
||||
<objectgroup draworder="index" id="2">
|
||||
@@ -3897,9 +3896,8 @@
|
||||
</object>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="8199" type="battlehammer">
|
||||
<tile id="8199">
|
||||
<properties>
|
||||
<property name="item" value=""/>
|
||||
<property name="player" type="int" value="1"/>
|
||||
</properties>
|
||||
<objectgroup draworder="index" id="2">
|
||||
@@ -3908,9 +3906,8 @@
|
||||
</object>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="8200" type="spear">
|
||||
<tile id="8200">
|
||||
<properties>
|
||||
<property name="item" value=""/>
|
||||
<property name="player" type="int" value="1"/>
|
||||
</properties>
|
||||
<objectgroup draworder="index" id="2">
|
||||
@@ -3919,10 +3916,7 @@
|
||||
</object>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="8201" type="trident">
|
||||
<properties>
|
||||
<property name="item" value=""/>
|
||||
</properties>
|
||||
<tile id="8201">
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" name="handle" x="4" y="12">
|
||||
<point/>
|
||||
@@ -3989,6 +3983,51 @@
|
||||
<property name="player" type="int" value="1"/>
|
||||
</properties>
|
||||
</tile>
|
||||
<tile id="8448" type="sythe">
|
||||
<properties>
|
||||
<property name="item" value=""/>
|
||||
</properties>
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" name="handle" x="6" y="9">
|
||||
<point/>
|
||||
</object>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="8449">
|
||||
<properties>
|
||||
<property name="item" value=""/>
|
||||
</properties>
|
||||
</tile>
|
||||
<tile id="8450" type="hammer">
|
||||
<properties>
|
||||
<property name="item" value=""/>
|
||||
</properties>
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" name="handle" x="5" y="11">
|
||||
<point/>
|
||||
</object>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="8451" type="spear">
|
||||
<properties>
|
||||
<property name="item" value=""/>
|
||||
</properties>
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" name="handle" x="4" y="12">
|
||||
<point/>
|
||||
</object>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="8452" type="fork">
|
||||
<properties>
|
||||
<property name="item" value=""/>
|
||||
</properties>
|
||||
<objectgroup draworder="index" id="2">
|
||||
<object id="1" name="handle" x="4" y="12">
|
||||
<point/>
|
||||
</object>
|
||||
</objectgroup>
|
||||
</tile>
|
||||
<tile id="8453">
|
||||
<properties>
|
||||
<property name="player" type="int" value="1"/>
|
||||
|
||||
Reference in New Issue
Block a user