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0023b23242
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Right click resets input state when placing building
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2024-01-15 12:45:11 +01:00 |
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95e95e6893
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Fix UI handling
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2024-01-15 12:41:56 +01:00 |
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b2bf934c14
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Improve UI scaling
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2024-01-15 11:48:24 +01:00 |
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e2684fc496
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Move UI code into s_ui
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2024-01-15 11:28:17 +01:00 |
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8692d89479
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Add 8 layers to collisions
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2024-01-13 08:09:34 +01:00 |
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e82fde83c9
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Fix screen switching
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2024-01-10 21:37:11 +01:00 |
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d730d7554b
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Fix selected entity outline rendering
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2024-01-10 16:19:37 +01:00 |
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3ba5c8932b
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Fix and integrate BT
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2024-01-10 14:42:21 +01:00 |
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5486c3189f
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Fix bounds for inserting into spatial grid
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2024-01-08 16:41:54 +01:00 |
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88cbfe4a37
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Properly handle map collisions when placing/destroying buildings
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2024-01-08 15:27:58 +01:00 |
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c08fca9670
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Buildings as entities instead of map layer
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2024-01-08 14:41:26 +01:00 |
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03dc3774e7
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Rework input system
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2024-01-07 15:20:39 +01:00 |
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9c745d2857
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Partial entity inspector
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2024-01-07 13:49:13 +01:00 |
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e4111d2014
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Add arms destructor (cleans up attached components
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2024-01-07 09:36:35 +01:00 |
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07e03702ad
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Add tree test map, fix easing system
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2024-01-07 09:32:36 +01:00 |
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6884619f05
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Animate arm movement when moving
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2024-01-07 09:01:33 +01:00 |
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8ff0078b70
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Rotate orientation towards shortest arc
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2024-01-07 08:46:55 +01:00 |
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adf8545b6e
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Add wood punch sound
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2024-01-06 20:22:33 +01:00 |
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f667614cfe
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Add weapons
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2024-01-06 19:54:22 +01:00 |
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dbc0ce5981
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Basic property editor
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2024-01-05 08:36:05 +01:00 |
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a1a67cfa3d
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Polish camera movement
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2024-01-04 19:21:13 +01:00 |
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3c18280a32
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Polish kinematic movement
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2024-01-04 17:18:31 +01:00 |
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c0b94a9cc3
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Fix flipX
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2024-01-04 16:42:49 +01:00 |
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b48c353c14
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Update instead of overwrite value in easing system
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2023-12-29 20:26:46 +01:00 |
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d73f7804a8
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Always remove easing after it is finished
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2023-12-29 20:04:17 +01:00 |
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3ec7505214
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Generalize easing system (works for all components now)
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2023-12-29 20:03:01 +01:00 |
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69232cebf4
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Remove redundant info log
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2023-12-29 20:02:38 +01:00 |
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5014f13cd0
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Add moveDtor to properly manage lifecycle
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2023-12-29 19:47:28 +01:00 |
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cc66f15131
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Move system initialization in systems.c, properly delete all entities when unloading map
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2023-12-29 17:18:06 +01:00 |
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681080f3ed
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Fix harvesting and add resource depositing
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2023-12-29 14:54:13 +01:00 |
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31a9289770
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Move systems into subdirectory, add tree shake animation
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2023-12-29 14:46:11 +01:00 |
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aa3bfbf823
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Add static keyword to ease inout sine function
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2023-12-29 13:43:01 +01:00 |
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e9bdc623fc
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Restructure files
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2023-11-15 08:23:58 +01:00 |
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d37936ce7f
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Add Game as singleton
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2023-11-15 08:18:56 +01:00 |
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274612b035
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Add path debug drawing, resources fields
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2023-11-14 16:21:14 +01:00 |
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8825b9e01f
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Path following
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2023-11-14 12:01:28 +01:00 |
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bf543330e5
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Add basic movement
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2023-11-12 19:04:25 +01:00 |
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526d292fb5
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Very basic animations
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2023-11-12 18:03:55 +01:00 |
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8edb7b7ea9
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Restructure/refactor of main.c
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2023-11-12 16:14:30 +01:00 |
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