This website requires JavaScript.
Explore
Help
Register
Sign In
KlemenPl
/
PixelDefense
Watch
1
Star
0
Fork
0
You've already forked PixelDefense
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
Files
5014f13cd0751773d7aa51a1416cdb0475fecbb4
PixelDefense
/
game
/
systems
History
Klemen Plestenjak
5014f13cd0
Add moveDtor to properly manage lifecycle
2023-12-29 19:47:28 +01:00
..
s_ai.c
Move systems into subdirectory, add tree shake animation
2023-12-29 14:46:11 +01:00
s_animation.c
Move systems into subdirectory, add tree shake animation
2023-12-29 14:46:11 +01:00
s_entity.c
Move systems into subdirectory, add tree shake animation
2023-12-29 14:46:11 +01:00
s_event.c
Fix harvesting and add resource depositing
2023-12-29 14:54:13 +01:00
s_input.c
Move systems into subdirectory, add tree shake animation
2023-12-29 14:46:11 +01:00
s_ui.c
Move systems into subdirectory, add tree shake animation
2023-12-29 14:46:11 +01:00
systems.c
Add moveDtor to properly manage lifecycle
2023-12-29 19:47:28 +01:00
systems.h
Move system initialization in systems.c, properly delete all entities when unloading map
2023-12-29 17:18:06 +01:00