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KlemenPl
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PixelDefense
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c08fca967094290a1f73c7db4ca5c49e776a6456
PixelDefense
/
game
/
systems
History
Klemen Plestenjak
c08fca9670
Buildings as entities instead of map layer
2024-01-08 14:41:26 +01:00
..
s_ai.c
Move systems into subdirectory, add tree shake animation
2023-12-29 14:46:11 +01:00
s_animation.c
Add tree test map, fix easing system
2024-01-07 09:32:36 +01:00
s_entity.c
Partial entity inspector
2024-01-07 13:49:13 +01:00
s_event.c
Add tree test map, fix easing system
2024-01-07 09:32:36 +01:00
s_input.c
Buildings as entities instead of map layer
2024-01-08 14:41:26 +01:00
s_ui.c
Move systems into subdirectory, add tree shake animation
2023-12-29 14:46:11 +01:00
systems.c
Buildings as entities instead of map layer
2024-01-08 14:41:26 +01:00
systems.h
Buildings as entities instead of map layer
2024-01-08 14:41:26 +01:00