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ef274d93fd
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Proper screen switching
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2024-01-02 12:28:09 +01:00 |
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b48c353c14
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Update instead of overwrite value in easing system
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2023-12-29 20:26:46 +01:00 |
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d73f7804a8
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Always remove easing after it is finished
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2023-12-29 20:04:17 +01:00 |
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3ec7505214
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Generalize easing system (works for all components now)
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2023-12-29 20:03:01 +01:00 |
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69232cebf4
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Remove redundant info log
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2023-12-29 20:02:38 +01:00 |
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5014f13cd0
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Add moveDtor to properly manage lifecycle
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2023-12-29 19:47:28 +01:00 |
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c3001ea4bc
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Fix memory leak in object pool
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2023-12-29 19:14:22 +01:00 |
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e852fcc791
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Fix bug with pruning stale nodes
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2023-12-29 19:11:56 +01:00 |
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cc66f15131
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Move system initialization in systems.c, properly delete all entities when unloading map
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2023-12-29 17:18:06 +01:00 |
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5190c86316
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Change Storage to tag (since we have global storage)
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2023-12-29 14:59:40 +01:00 |
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681080f3ed
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Fix harvesting and add resource depositing
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2023-12-29 14:54:13 +01:00 |
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31a9289770
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Move systems into subdirectory, add tree shake animation
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2023-12-29 14:46:11 +01:00 |
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aa3bfbf823
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Add static keyword to ease inout sine function
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2023-12-29 13:43:01 +01:00 |
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4c39e621fe
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Add easing functions
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2023-12-29 13:30:37 +01:00 |
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7ec5e2122e
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Use built-in qsort instead of flecs (better perf)
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2023-12-29 10:02:13 +01:00 |
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5aba8d18c6
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Respect const qualifier
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2023-12-29 09:43:46 +01:00 |
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e7a0f91c36
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Add draw sorting based on Y position
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2023-12-29 09:42:15 +01:00 |
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6e2c68cb70
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Add destructor for SpatialGridID and Path, remove unused Animation code
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2023-12-29 09:06:53 +01:00 |
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0c9fae7781
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Add walk animation
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2023-12-29 08:02:19 +01:00 |
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b667f18b8e
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Fix deinitialization
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2023-12-29 07:46:05 +01:00 |
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5bcab7a23c
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Add apple icon
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2023-12-29 07:27:52 +01:00 |
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118f7f9d93
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Add top bar game UI
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2023-12-28 09:47:55 +01:00 |
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0d09ffd67d
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Adding UI node style updates coresponding flag
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2023-12-28 09:46:21 +01:00 |
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80fb29601f
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Remove debug render
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2023-12-28 09:41:50 +01:00 |
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3019e0ee3b
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Add sprite drawing for UI
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2023-12-28 09:36:06 +01:00 |
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5aa1e3a72b
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Add wood, stone, gold, pop icons
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2023-12-28 08:32:28 +01:00 |
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cef1a45847
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Add settings menu
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2023-12-28 08:32:09 +01:00 |
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b48372bfa5
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Copy text strings into memory arena for UI
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2023-12-22 16:46:20 +01:00 |
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331f40f4cb
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Fix UI size calculation
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2023-12-22 15:13:23 +01:00 |
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da1eeefe70
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Update widgets to new UI
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2023-12-22 12:50:27 +01:00 |
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935cfdbba3
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Fix bug where text shadow style was not used
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2023-12-22 12:46:58 +01:00 |
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6d3e8674c1
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Separate styles from UI nodes
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2023-12-22 12:42:00 +01:00 |
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ea93a7aa33
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Add Main menu screen
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2023-12-22 08:38:56 +01:00 |
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a0291d0523
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Add text shadow, fix font issues
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2023-12-22 08:28:15 +01:00 |
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dbb5ac5382
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Add game scenario to Main menu background
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2023-12-22 08:07:22 +01:00 |
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1b801caa82
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Add main menu
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2023-12-21 19:06:02 +01:00 |
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c7ae1279e3
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Add utility method for pushing divs
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2023-12-21 19:05:39 +01:00 |
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f395076c4e
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Clear links when making UI nodes
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2023-12-21 18:55:33 +01:00 |
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2e39fd2614
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Add descriptor for creating node
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2023-12-21 18:23:45 +01:00 |
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e708d5e2cb
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Add method for getting unique key id
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2023-12-21 18:02:14 +01:00 |
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d34783e40b
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Ensure border thickness is taken into account when drawing
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2023-12-21 18:00:51 +01:00 |
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6b5be1d438
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Fix issue with last ptr not being correctly set
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2023-12-21 17:52:17 +01:00 |
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05782559be
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Push layout to parent instead of creating new node
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2023-12-21 17:48:06 +01:00 |
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8cbab1bbb8
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Add rest of justify flags to flex box
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2023-12-21 17:29:16 +01:00 |
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27257f55ca
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Add margin calculation in UI
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2023-12-21 16:11:47 +01:00 |
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886d6ba79b
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Add underscore prefix to globals in game.h
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2023-12-21 16:02:40 +01:00 |
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852a3f7b5a
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Add UI roudness
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2023-12-21 15:59:30 +01:00 |
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2c7b4c83c1
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Remove widget prefix from flags
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2023-12-21 15:38:49 +01:00 |
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6bd640fc80
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Simplify node creation
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2023-12-21 15:37:20 +01:00 |
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569294f292
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Basic UI system
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2023-12-21 15:27:49 +01:00 |
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