|
|
ab817ee03d
|
Basic pathfinding
|
2023-11-14 08:25:55 +01:00 |
|
|
|
526d292fb5
|
Very basic animations
|
2023-11-12 18:03:55 +01:00 |
|
|
|
bf56b150cc
|
Separate buildings function from main.c
|
2023-11-12 16:31:40 +01:00 |
|
|
|
8edb7b7ea9
|
Restructure/refactor of main.c
|
2023-11-12 16:14:30 +01:00 |
|
|
|
1908150635
|
Place buildings
|
2023-11-11 07:01:49 +01:00 |
|
|
|
fed67a61e6
|
Convert buildings to entities (partially)
|
2023-11-09 18:11:46 +01:00 |
|
|
|
120cb7503b
|
Move world files to engine
|
2023-11-08 06:07:22 +01:00 |
|
|
|
20034c96e6
|
Separate engine and game
|
2023-11-07 16:55:14 +01:00 |
|
|
|
8a13edb838
|
Proper layer rendering
|
2023-11-07 15:04:36 +01:00 |
|
|
|
22687d0330
|
Add flecs library
|
2023-11-06 19:10:44 +01:00 |
|
|
|
8687b3ca19
|
Add tokenizer
|
2023-11-06 15:06:59 +01:00 |
|
|
|
56f05ca61f
|
Add test tiled map and support for loading it
|
2023-11-01 06:40:14 +01:00 |
|
|
|
3acf19b705
|
Add raylib library
|
2023-10-31 11:39:24 +01:00 |
|
|
|
f3474ff895
|
Initial commit
|
2023-10-31 08:22:03 +01:00 |
|