125 Commits

Author SHA1 Message Date
07e03702ad Add tree test map, fix easing system 2024-01-07 09:32:36 +01:00
6884619f05 Animate arm movement when moving 2024-01-07 09:01:33 +01:00
8ff0078b70 Rotate orientation towards shortest arc 2024-01-07 08:46:55 +01:00
adf8545b6e Add wood punch sound 2024-01-06 20:22:33 +01:00
f667614cfe Add weapons 2024-01-06 19:54:22 +01:00
dbc0ce5981 Basic property editor 2024-01-05 08:36:05 +01:00
a1a67cfa3d Polish camera movement 2024-01-04 19:21:13 +01:00
3c18280a32 Polish kinematic movement 2024-01-04 17:18:31 +01:00
c0b94a9cc3 Fix flipX 2024-01-04 16:42:49 +01:00
b48c353c14 Update instead of overwrite value in easing system 2023-12-29 20:26:46 +01:00
d73f7804a8 Always remove easing after it is finished 2023-12-29 20:04:17 +01:00
3ec7505214 Generalize easing system (works for all components now) 2023-12-29 20:03:01 +01:00
69232cebf4 Remove redundant info log 2023-12-29 20:02:38 +01:00
5014f13cd0 Add moveDtor to properly manage lifecycle 2023-12-29 19:47:28 +01:00
cc66f15131 Move system initialization in systems.c, properly delete all entities when unloading map 2023-12-29 17:18:06 +01:00
681080f3ed Fix harvesting and add resource depositing 2023-12-29 14:54:13 +01:00
31a9289770 Move systems into subdirectory, add tree shake animation 2023-12-29 14:46:11 +01:00
aa3bfbf823 Add static keyword to ease inout sine function 2023-12-29 13:43:01 +01:00
e9bdc623fc Restructure files 2023-11-15 08:23:58 +01:00
d37936ce7f Add Game as singleton 2023-11-15 08:18:56 +01:00
274612b035 Add path debug drawing, resources fields 2023-11-14 16:21:14 +01:00
8825b9e01f Path following 2023-11-14 12:01:28 +01:00
bf543330e5 Add basic movement 2023-11-12 19:04:25 +01:00
526d292fb5 Very basic animations 2023-11-12 18:03:55 +01:00
8edb7b7ea9 Restructure/refactor of main.c 2023-11-12 16:14:30 +01:00