diff --git a/game/systems/s_input.c b/game/systems/s_input.c index 808c945..77d9d7d 100644 --- a/game/systems/s_input.c +++ b/game/systems/s_input.c @@ -478,7 +478,7 @@ void drawPlayerInputUI() { const MouseButton primaryBtn = input->mapping.primaryBtn; - if (isInputBtnDragged(input, primaryBtn)) { + if (isInputBtnDragged(input, primaryBtn) && input->canUseMouse) { const Rectangle area = input->pickArea; DrawRectangleLines(area.x, area.y, area.width, area.height, RED); }