From ddf2cf9a17b867181d207e6452a15233cc85ab40 Mon Sep 17 00:00:00 2001 From: Klemen Plestenjak Date: Tue, 13 Feb 2024 19:03:18 +0100 Subject: [PATCH] Don't draw select area, if can't use mouse --- game/systems/s_input.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/game/systems/s_input.c b/game/systems/s_input.c index 808c945..77d9d7d 100644 --- a/game/systems/s_input.c +++ b/game/systems/s_input.c @@ -478,7 +478,7 @@ void drawPlayerInputUI() { const MouseButton primaryBtn = input->mapping.primaryBtn; - if (isInputBtnDragged(input, primaryBtn)) { + if (isInputBtnDragged(input, primaryBtn) && input->canUseMouse) { const Rectangle area = input->pickArea; DrawRectangleLines(area.x, area.y, area.width, area.height, RED); }