Logo
Explore Help
Register Sign In
KlemenPl/PixelDefense
1
0
Fork 0
You've already forked PixelDefense
Code Issues Pull Requests Packages Projects Releases Wiki Activity
24 Commits 1 Branch 0 Tags
16972e4f9ad81cb5e87d11d8469bd427aa202c5e
Commit Graph

15 Commits

Author SHA1 Message Date
Klemen Plestenjak
16972e4f9a Add nuklear ui library 2023-11-08 09:34:44 +01:00
Klemen Plestenjak
be711f2fa1 Add raygui library 2023-11-08 08:44:59 +01:00
Klemen Plestenjak
ca1cd4b1f9 Proper layer rendering 2023-11-08 08:37:09 +01:00
Klemen Plestenjak
120cb7503b Move world files to engine 2023-11-08 06:07:22 +01:00
Klemen Plestenjak
03b824b756 Fix bug with logger, add memory allocation logging 2023-11-08 05:55:29 +01:00
Klemen Plestenjak
7bfd903840 Replace cute_tiled memory functions with engine functions 2023-11-08 05:45:25 +01:00
Klemen Plestenjak
323ee4e91a Clean up breeze.h imports 2023-11-08 05:39:16 +01:00
Klemen Plestenjak
4e235251a6 Add unused macro 2023-11-08 05:38:18 +01:00
Klemen Plestenjak
b5206af3f3 Add memory function 2023-11-08 05:35:40 +01:00
Klemen Plestenjak
4bc538e32b Hookup cute_tiled logger to engine logging 2023-11-08 05:25:13 +01:00
Klemen Plestenjak
bee2c2b4fe Fix va_list bug in logger 2023-11-07 18:15:53 +01:00
Klemen Plestenjak
e66b313765 Hookup raylib logger to engine logging 2023-11-07 18:01:23 +01:00
Klemen Plestenjak
b40beb5656 Refactor game to use engine functions 2023-11-07 17:25:49 +01:00
Klemen Plestenjak
d90e6f1d03 Rename cmake variables 2023-11-07 17:08:36 +01:00
Klemen Plestenjak
20034c96e6 Separate engine and game 2023-11-07 16:55:14 +01:00
Powered by Gitea Version: 1.25.2 Page: 55ms Template: 11ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API