Refactor game to use engine functions

This commit is contained in:
2023-11-07 17:25:49 +01:00
parent d90e6f1d03
commit b40beb5656
3 changed files with 90 additions and 71 deletions

View File

@@ -24,7 +24,7 @@ typedef struct BzAppDesc {
extern bool bzMain(BzAppDesc *appDesc, int argc, const char **argv);
#ifdef BZ_GAME_ENTRYPOINT
#ifdef BZ_ENTRYPOINT
#include <raylib.h>
@@ -73,6 +73,7 @@ int main(int argc, const char **argv) {
// Deinitialize modules
CloseWindow();
bzLoggerDeinit();
return 0;

View File

@@ -1,4 +1,4 @@
#define BZ_GAME_ENTRYPOINT
#define BZ_ENTRYPOINT
#include <breeze.h>
#include <raylib.h>