Rename cmake variables

This commit is contained in:
2023-11-07 17:08:36 +01:00
parent 20034c96e6
commit d90e6f1d03
3 changed files with 32 additions and 22 deletions

View File

@@ -6,44 +6,51 @@ set(CMAKE_C_STANDARD 11)
set(BUILD_EXAMPLES false)
add_subdirectory(libs/raylib-4.5.0)
set(
lib_sources
libs/cute_tiled.c
libs/flecs/flecs.c
set(librarySources
libs/cute_tiled.c
libs/flecs/flecs.c
)
set(
lib_dirs
libs/cute_tiled
libs/flecs
set(libraryDirs
libs/cute_tiled
libs/flecs
)
add_library(Breeze STATIC
set(BreezeSources
breeze/core/logger.c
breeze/core/logger.h
breeze/core/logger_module.h
breeze/core/module_system.c
breeze/core/module_system.h
breeze/utils/tokenizer.c
)
set(BreezeHeaders
breeze/core/logger.h
breeze/math/vec2i.h
breeze/utils/tokenizer.c
breeze/utils/tokenizer.h
breeze/defines.h
breeze/game.h
breeze.h
)
${lib_sources}
set(BreezeInternalHeaders
breeze/core/logger_module.h
breeze/core/module_system.h
)
set(BreezePublicHeaders
breeze.h)
add_library(Breeze STATIC
${BreezeSources}
${BreezeInternalHeaders}
${BreezeHeaders}
${librarySources}
)
set_target_properties(Breeze PROPERTIES
PUBLIC_HEADER ${BreezePublicHeaders})
PUBLIC_HEADER "${BreezeHeaders}")
target_link_libraries(Breeze raylib)
@@ -52,9 +59,9 @@ target_include_directories(Breeze
PUBLIC
$<INSTALL_INTERFACE:include>
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
${lib_dirs})
${libraryDirs})
file(COPY ${BreezePublicHeader} DESTINATION "include")
file(COPY ${BreezeHeaders} DESTINATION "include")
if (${BUILD_BREEZE_TESTS})
MESSAGE(STATUS "Building breeze tests is enabled")

View File

@@ -12,6 +12,7 @@ typedef struct BzAppDesc {
int32_t width;
int32_t height;
const char *title;
int32_t fps;
BzAppInitFunc init;
BzAppUpdateFunc update;
@@ -24,8 +25,6 @@ typedef struct BzAppDesc {
extern bool bzMain(BzAppDesc *appDesc, int argc, const char **argv);
#ifdef BZ_GAME_ENTRYPOINT
#include <raylib.h>
@@ -38,7 +37,8 @@ int main(int argc, const char **argv) {
BzAppDesc appDesc = {
1280,
720,
"Breeze Engine"
"Breeze Engine",
60
};
bool successful = bzMain(&appDesc, argc, argv);
@@ -51,6 +51,8 @@ int main(int argc, const char **argv) {
}
bzLogInfo("[Breeze] User initialization (bzMain) successful.");
InitWindow(appDesc.width, appDesc.height, appDesc.title);
SetTargetFPS(appDesc.fps);
// Initialize modules
// User initialize

View File

@@ -1,3 +1,4 @@
#define BZ_GAME_ENTRYPOINT
#include <breeze.h>
#include <raylib.h>