Remove continue button
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@@ -283,9 +283,6 @@ void drawMainMenuUI(Game *game, f32 dt) {
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.type = BZ_UI_LAYOUT_FLEX_BOX,
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.flags = BZ_UI_FLEX_DIR_COLUMN | BZ_UI_FLEX_ALIGN_CENTER
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});
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if (uiMainMenuButton("Continue", false)) {
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}
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if (uiMainMenuButton("Play", true)) {
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setScreen(game, SCREEN_GAME);
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unloadMap(game);
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