diff --git a/game/systems/s_ui.c b/game/systems/s_ui.c index 8d8c0d3..2eb7d3d 100644 --- a/game/systems/s_ui.c +++ b/game/systems/s_ui.c @@ -283,9 +283,6 @@ void drawMainMenuUI(Game *game, f32 dt) { .type = BZ_UI_LAYOUT_FLEX_BOX, .flags = BZ_UI_FLEX_DIR_COLUMN | BZ_UI_FLEX_ALIGN_CENTER }); - if (uiMainMenuButton("Continue", false)) { - - } if (uiMainMenuButton("Play", true)) { setScreen(game, SCREEN_GAME); unloadMap(game);