Files
PixelDefense/engine/tests/window_test.c

15 lines
302 B
C

#define BZ_GAME_ENTRYPOINT
#include <breeze.h>
#include <raylib.h>
void render(float dt, int *game) {
ClearBackground(WHITE);
BeginDrawing();
EndDrawing();
}
bool bzMain(BzAppDesc *appDesc, int argc, const char **argv) {
appDesc->render = (BzAppRenderFunc) render;
return true;
}