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d6466b8f55
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Add health
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2024-02-07 16:12:45 +01:00 |
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e41837001e
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Fix pop consuming
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2024-02-07 12:00:02 +01:00 |
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c625f566bc
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Improve unit recruiting
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2024-02-07 11:38:42 +01:00 |
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28ee6da17b
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Remove entity arms - bad idea
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2024-02-07 11:02:06 +01:00 |
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8a938127ad
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Reduce minimum physics slowdown, make physics dependant on dt
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2024-02-05 10:15:24 +01:00 |
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e4ec272ab2
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Add entity physics
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2024-01-29 10:17:10 +01:00 |
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5d96a02284
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Fix hitboxes for entities
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2024-01-28 14:09:27 +01:00 |
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a61768e912
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Add hitboxes
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2024-01-28 11:00:32 +01:00 |
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0423a962df
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Consume pop capacity + evade AI boiler plate
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2024-01-23 21:43:58 +01:00 |
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2d11bb4675
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Properly set building owner + apply building pop capacity
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2024-01-23 18:39:53 +01:00 |
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c9a2bd2672
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Add rest of assets, add blue player
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2024-01-23 11:26:23 +01:00 |
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9c745d2857
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Partial entity inspector
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2024-01-07 13:49:13 +01:00 |
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6884619f05
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Animate arm movement when moving
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2024-01-07 09:01:33 +01:00 |
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f667614cfe
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Add weapons
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2024-01-06 19:54:22 +01:00 |
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3c18280a32
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Polish kinematic movement
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2024-01-04 17:18:31 +01:00 |
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c0b94a9cc3
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Fix flipX
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2024-01-04 16:42:49 +01:00 |
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31a9289770
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Move systems into subdirectory, add tree shake animation
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2023-12-29 14:46:11 +01:00 |
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aa3bfbf823
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Add static keyword to ease inout sine function
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2023-12-29 13:43:01 +01:00 |
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