|
|
c9a2bd2672
|
Add rest of assets, add blue player
|
2024-01-23 11:26:23 +01:00 |
|
|
|
e2684fc496
|
Move UI code into s_ui
|
2024-01-15 11:28:17 +01:00 |
|
|
|
3ba5c8932b
|
Fix and integrate BT
|
2024-01-10 14:42:21 +01:00 |
|
|
|
c08fca9670
|
Buildings as entities instead of map layer
|
2024-01-08 14:41:26 +01:00 |
|
|
|
f667614cfe
|
Add weapons
|
2024-01-06 19:54:22 +01:00 |
|
|
|
3c18280a32
|
Polish kinematic movement
|
2024-01-04 17:18:31 +01:00 |
|
|
|
3ec7505214
|
Generalize easing system (works for all components now)
|
2023-12-29 20:03:01 +01:00 |
|
|
|
cc66f15131
|
Move system initialization in systems.c, properly delete all entities when unloading map
|
2023-12-29 17:18:06 +01:00 |
|
|
|
681080f3ed
|
Fix harvesting and add resource depositing
|
2023-12-29 14:54:13 +01:00 |
|
|
|
31a9289770
|
Move systems into subdirectory, add tree shake animation
|
2023-12-29 14:46:11 +01:00 |
|
|
|
aa3bfbf823
|
Add static keyword to ease inout sine function
|
2023-12-29 13:43:01 +01:00 |
|
|
|
e9bdc623fc
|
Restructure files
|
2023-11-15 08:23:58 +01:00 |
|
|
|
274612b035
|
Add path debug drawing, resources fields
|
2023-11-14 16:21:14 +01:00 |
|
|
|
8825b9e01f
|
Path following
|
2023-11-14 12:01:28 +01:00 |
|
|
|
bf543330e5
|
Add basic movement
|
2023-11-12 19:04:25 +01:00 |
|
|
|
526d292fb5
|
Very basic animations
|
2023-11-12 18:03:55 +01:00 |
|
|
|
8edb7b7ea9
|
Restructure/refactor of main.c
|
2023-11-12 16:14:30 +01:00 |
|