|
|
88cbfe4a37
|
Properly handle map collisions when placing/destroying buildings
|
2024-01-08 15:27:58 +01:00 |
|
|
|
c08fca9670
|
Buildings as entities instead of map layer
|
2024-01-08 14:41:26 +01:00 |
|
|
|
33b28b620d
|
Implement harvest worker AI
|
2023-12-17 14:20:13 +01:00 |
|
|
|
ce519fe409
|
Update to use game_tileset.h
|
2023-12-13 15:37:41 +01:00 |
|
|
|
bf56b150cc
|
Separate buildings function from main.c
|
2023-11-12 16:31:40 +01:00 |
|