Logo
Explore Help
Register Sign In
KlemenPl/PixelDefense
1
0
Fork 0
You've already forked PixelDefense
Code Issues Pull Requests Packages Projects Releases Wiki Activity
74 Commits 1 Branch 0 Tags
a02cce09668f29f2921cea9e1b57613d1f8077fa
Commit Graph

9 Commits

Author SHA1 Message Date
Klemen Plestenjak
a02cce0966 Add dynamic arrays 2023-11-15 16:13:26 +01:00
Klemen Plestenjak
5a1401e9b8 Rename BzHeap to BzHeapHead 2023-11-15 14:33:35 +01:00
Klemen Plestenjak
c23bf3a48f Rename referenced macro to _bzHeapClear 2023-11-15 14:30:31 +01:00
Klemen Plestenjak
f8ed5f4664 Rename bzHeapReset to bzHeapClear 2023-11-15 14:29:35 +01:00
Klemen Plestenjak
ab817ee03d Basic pathfinding 2023-11-14 08:25:55 +01:00
Klemen Plestenjak
6c88531f68 Add heap data structure 2023-11-13 16:58:32 +01:00
Klemen Plestenjak
f32c19dc3d Overhaul tilemap, add building ownership layer 2023-11-09 15:46:35 +01:00
Klemen Plestenjak
fa79af2a17 Separate object layers, asign layers to proper slots 2023-11-09 08:38:57 +01:00
Klemen Plestenjak
20034c96e6 Separate engine and game 2023-11-07 16:55:14 +01:00
Powered by Gitea Version: 1.25.2 Page: 69ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API