Overhaul tilemap, add building ownership layer

This commit is contained in:
2023-11-09 15:46:35 +01:00
parent dd96b23d32
commit f32c19dc3d
15 changed files with 324 additions and 103 deletions

11
game/components.h Normal file
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#ifndef PIXELDEFENSE_COMPONENTS_H
#define PIXELDEFENSE_COMPONENTS_H
#include <breeze.h>
typedef struct {
f32 x;
f32 y;
} Position, Velocity;
#endif //PIXELDEFENSE_COMPONENTS_H