Overhaul tilemap, add building ownership layer
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@@ -3,7 +3,7 @@
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#include "../defines.h"
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typedef u32 BzStringHashFunc(const char *str);
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typedef u32 (*BzStringHashFunc)(const char *str);
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// djb2 hash algorithm
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// From: https://stackoverflow.com/questions/7666509/hash-function-for-string
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