Remove redundent logs

This commit is contained in:
2024-02-07 15:51:20 +01:00
parent 28b36e86dc
commit eb768fa968

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@@ -129,12 +129,9 @@ bool deserializeGameData(const char *path, GameData *gameData) {
snprintf(buf, sizeof(buf), "%s%s", "/game/", path);
path = buf;
#endif
bzLogInfo("read path: %s", path);
FILE *f = fopen(path, "r");
bzLogInfo("start reading");
if (!f) return false;
bzLogInfo("reading");
GameData data;
size_t numRead = fread(&data, sizeof(data), 1, f);
fclose(f);
@@ -413,8 +410,8 @@ void update(float dt, void *userData) {
// Load settings
const char *path = GAME_DATA_SAVE_PATH;
GameData gameData = getDefaultGameData();
if (deserializeGameData(path, &gameData)) {
bzLogWarning("Failed to read game data: %s.", path);
if (!deserializeGameData(path, &gameData)) {
bzLogError("Failed to read game data: %s", path);
}
game->gameData = gameData;
applyOptions(&gameData.options);