Polish up AI

This commit is contained in:
2024-02-13 19:01:51 +01:00
parent 417cf081d7
commit dcd4d1940d
6 changed files with 40 additions and 22 deletions

View File

@@ -406,11 +406,11 @@ void drawMainMenuUI(Game *game, f32 dt) {
if (uiMainMenuButton("Play", true)) {
setScreen(game, SCREEN_GAME);
unloadMap(game);
loadMap(game, "assets/maps/tree_test.tmj", false);
//loadMap(game, "assets/maps/tree_test.tmj", false);
//loadMap(game, "assets/maps/entity_test.tmj", false);
//loadMap(game, "assets/maps/worker_test.tmj", false);
//loadMap(game, "assets/maps/battle_test.tmj", false);
//loadMap(game, "assets/maps/map_01.tmj", false);
loadMap(game, "assets/maps/map_01.tmj", false);
}
if (uiMainMenuButton("Settings", true)) {
setScreen(game, SCREEN_SETTINGS);