Tweak colliders depth and collider rendering

This commit is contained in:
2023-11-09 09:41:27 +01:00
parent 913a365a21
commit ced7aa2ea5
4 changed files with 30 additions and 32 deletions

View File

@@ -6,7 +6,7 @@
#define BZ_MAX_MAP_LAYERS 8
#define BZ_MAX_MAP_TILESETS 8
#define BZ_MAP_COLLIDER_DEPTH 3
#define BZ_MAP_COLLIDER_DEPTH 2
typedef struct BzTileLayer {