Add FPS status to window titlebar
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@@ -244,6 +244,9 @@ void deinit(Game *game) {
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}
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void render(float dt, Game *game) {
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char titleBuf[32];
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snprintf(titleBuf, sizeof(titleBuf), "FPS: %d | %.2f ms", GetFPS(), GetFrameTime() * 1000);
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SetWindowTitle(titleBuf);
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Camera2D *camera = &game->camera;
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ImGuiIO *io = igGetIO();
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