diff --git a/game/main.c b/game/main.c index c247464..70a7d98 100644 --- a/game/main.c +++ b/game/main.c @@ -244,6 +244,9 @@ void deinit(Game *game) { } void render(float dt, Game *game) { + char titleBuf[32]; + snprintf(titleBuf, sizeof(titleBuf), "FPS: %d | %.2f ms", GetFPS(), GetFrameTime() * 1000); + SetWindowTitle(titleBuf); Camera2D *camera = &game->camera; ImGuiIO *io = igGetIO();