Finish main menu screen

This commit is contained in:
2024-02-12 17:18:37 +01:00
parent 10c6d74e90
commit abaa778aab
9 changed files with 759 additions and 491 deletions

View File

@@ -359,7 +359,7 @@ bool init(void *userData) {
SetTextureFilter(game->tileset.tiles, TEXTURE_FILTER_POINT);
setupSystems();
loadMap(game, "assets/maps/main_menu_01.tmj");
loadMap(game, "assets/maps/main_menu_01.tmj", true);
game->debug.drawMapColliders = false;
@@ -615,7 +615,7 @@ static void renderGame(Game *game, float dt) {
static f32 waveDisplay = 0.0f;
if (isWaveOver(&game->waveInfo)) {
game->waveInfo = getWaveInfo(game->waveInfo.number + 1);
game->waveInfo = getWaveInfo(&game->waves, game->waveInfo.number + 1);
waveDisplay = 1.6f;
}