Implement FullScreen and FPS opts
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@@ -19,7 +19,8 @@ static Rectangle getCameraBounds(Camera2D camera) {
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}
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// Implemented in main.c
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bool serializeOptions(const char *path, const Options *opts);
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bool deserializeOptions(const char *path, Options *optsOut);
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bool serializeGameData(const char *path, const GameData *gameData);
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bool deserializeGameData(const char *path, GameData *gameData);
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void applyOptions(const Options *options);
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#endif //PIXELDEFENSE_UTILS_H
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