Fix typo soldier typo

This commit is contained in:
2024-01-23 16:25:35 +01:00
parent c9a2bd2672
commit 811f22f7bc
3 changed files with 26 additions and 26 deletions

View File

@@ -1018,7 +1018,7 @@
"type":"int",
"value":2
}],
"type":"soilder"
"type":"soldier"
},
{
"id":540,
@@ -1038,7 +1038,7 @@
"type":"int",
"value":2
}],
"type":"soilder"
"type":"soldier"
},
{
"animation":[
@@ -1080,7 +1080,7 @@
"type":"int",
"value":2
}],
"type":"soilder"
"type":"soldier"
},
{
"id":542,
@@ -1100,7 +1100,7 @@
"type":"int",
"value":2
}],
"type":"soilder"
"type":"soldier"
},
{
"id":543,
@@ -1120,7 +1120,7 @@
"type":"int",
"value":2
}],
"type":"soilder"
"type":"soldier"
},
{
"animation":[
@@ -1158,7 +1158,7 @@
"type":"int",
"value":2
}],
"type":"soilder"
"type":"soldier"
},
{
"id":545,
@@ -1178,7 +1178,7 @@
"type":"int",
"value":2
}],
"type":"soilder"
"type":"soldier"
},
{
"id":546,
@@ -1198,7 +1198,7 @@
"type":"int",
"value":2
}],
"type":"soilder"
"type":"soldier"
},
{
"animation":[
@@ -1244,7 +1244,7 @@
"type":"int",
"value":2
}],
"type":"soilder"
"type":"soldier"
},
{
"id":548,
@@ -1264,7 +1264,7 @@
"type":"int",
"value":2
}],
"type":"soilder"
"type":"soldier"
},
{
"id":549,

View File

@@ -505,7 +505,7 @@
<property name="terrain" value=""/>
</properties>
</tile>
<tile id="539" type="soilder">
<tile id="539" type="soldier">
<properties>
<property name="animation" value="idle"/>
<property name="entity" value=""/>
@@ -517,14 +517,14 @@
<frame tileid="540" duration="200"/>
</animation>
</tile>
<tile id="540" type="soilder">
<tile id="540" type="soldier">
<properties>
<property name="entity" value=""/>
<property name="player" type="int" value="0"/>
<property name="size_y" type="int" value="2"/>
</properties>
</tile>
<tile id="541" type="soilder">
<tile id="541" type="soldier">
<properties>
<property name="animation" value="walk"/>
<property name="entity" value=""/>
@@ -538,21 +538,21 @@
<frame tileid="542" duration="180"/>
</animation>
</tile>
<tile id="542" type="soilder">
<tile id="542" type="soldier">
<properties>
<property name="entity" value=""/>
<property name="player" type="int" value="0"/>
<property name="size_y" type="int" value="2"/>
</properties>
</tile>
<tile id="543" type="soilder">
<tile id="543" type="soldier">
<properties>
<property name="entity" value=""/>
<property name="player" type="int" value="0"/>
<property name="size_y" type="int" value="2"/>
</properties>
</tile>
<tile id="544" type="soilder">
<tile id="544" type="soldier">
<properties>
<property name="animation" value="hurt"/>
<property name="entity" value=""/>
@@ -565,21 +565,21 @@
<frame tileid="546" duration="140"/>
</animation>
</tile>
<tile id="545" type="soilder">
<tile id="545" type="soldier">
<properties>
<property name="entity" value=""/>
<property name="player" type="int" value="0"/>
<property name="size_y" type="int" value="2"/>
</properties>
</tile>
<tile id="546" type="soilder">
<tile id="546" type="soldier">
<properties>
<property name="entity" value=""/>
<property name="player" type="int" value="0"/>
<property name="size_y" type="int" value="2"/>
</properties>
</tile>
<tile id="547" type="soilder">
<tile id="547" type="soldier">
<properties>
<property name="animation" value="die"/>
<property name="entity" value=""/>
@@ -594,7 +594,7 @@
<frame tileid="548" duration="140"/>
</animation>
</tile>
<tile id="548" type="soilder">
<tile id="548" type="soldier">
<properties>
<property name="entity" value=""/>
<property name="player" type="int" value="0"/>