Separate styles from UI nodes

This commit is contained in:
2023-12-22 12:42:00 +01:00
parent ea93a7aa33
commit 6d3e8674c1
3 changed files with 293 additions and 102 deletions

View File

@@ -12,7 +12,8 @@ typedef enum BzUISizeKind {
BZ_UI_SIZE_NULL,
BZ_UI_SIZE_PIXELS,
BZ_UI_SIZE_FIT,
BZ_UI_SIZE_PARENT_PERCENT,
BZ_UI_SIZE_REL_PARENT,
BZ_UI_SIZE_AS_PARENT,
BZ_UI_SIZE_CHILD_SUM,
BZ_UI_SIZE_CHILD_MAX,
} BzUISizeKind;
@@ -86,28 +87,67 @@ typedef struct BzUIStyle {
enum {
BZ_UI_NONE = 0,
BZ_UI_CLICKABLE = (1 << 0),
BZ_UI_DRAW_TEXT = (1 << 1),
BZ_UI_DRAW_TEXT_SHADOW = (1 << 2),
BZ_UI_DRAW_BACKGROUND = (1 << 1),
BZ_UI_DRAW_BOX_SHADOW = (1 << 2),
BZ_UI_DRAW_BORDER = (1 << 3),
BZ_UI_DRAW_BACKGROUND = (1 << 4),
//BZ_UI_DRAW_SPRITE = (1 << 5),
BZ_UI_ALIGN_HORIZ_START = (1 << 6),
BZ_UI_ALIGN_HORIZ_CENTER = (1 << 7),
BZ_UI_ALIGN_HORIZ_END = (1 << 8),
BZ_UI_ALIGN_VERT_START = (1 << 9),
BZ_UI_ALIGN_VERT_CENTER = (1 << 10),
BZ_UI_ALIGN_VERT_END = (1 << 11),
BZ_UI_DRAW_TEXT = (1 << 4),
BZ_UI_DRAW_TEXT_SHADOW = (1 << 5),
BZ_UI_DRAW_SPRITE = (1 << 6),
BZ_UI_ALIGN_HORIZ_START = (1 << 7),
BZ_UI_ALIGN_HORIZ_CENTER = (1 << 8),
BZ_UI_ALIGN_HORIZ_END = (1 << 9),
BZ_UI_ALIGN_VERT_START = (1 << 10),
BZ_UI_ALIGN_VERT_CENTER = (1 << 11),
BZ_UI_ALIGN_VERT_END = (1 << 12),
BZ_UI_ALIGN_CENTER = BZ_UI_ALIGN_HORIZ_CENTER | BZ_UI_ALIGN_VERT_CENTER,
};
typedef struct BzUIBackgroundStyle {
f32 thickness;
f32 roundness;
Color normal;
Color hover;
Color active;
} BzUIBackgroundStyle;
typedef struct BzUIBoxShadowStyle {
f32 offset[BZ_UI_AXIS_COUNT];
BzUIBackgroundStyle bg;
} BzUIBoxShadowStyle;
typedef struct BzUIBorderStyle {
f32 thickness;
f32 roundness;
Color normal;
Color hover;
Color active;
} BzUIBorderStyle;
typedef struct BzUITextStyle {
const char *text;
Font font;
f32 fontSize;
f32 fontSpacing;
Color normal;
Color hover;
Color active;
} BzUITextStyle;
typedef struct BzUITextShadowStyle {
// Depends on BzUITextStyle
f32 offset[BZ_UI_AXIS_COUNT];
Color normal;
Color hover;
Color active;
} BzUITextShadowStyle;
typedef struct BzUINode BzUINode;
typedef struct BzUINodeDesc {
BzUILayout layout;
BzUIStyle style;
BzUIFlags flags;
const char *string;
BzUISize semanticSize[BZ_UI_AXIS_COUNT];
f32 padding[BZ_UI_AXIS_COUNT * 2];
@@ -142,10 +182,27 @@ BzUINode *bzUIPushDiv(BzUI *ui, BzUISize x, BzUISize y);
BzUINode *bzUIPushParent(BzUI *ui, BzUINode *node);
BzUINode *bzUIPopParent(BzUI *ui);
// Styles
BzUIBackgroundStyle bzUIGetBackgroundStyle(const BzUI *ui, BzUINode *node);
BzUIBoxShadowStyle bzUIGetBoxShadowStyle(const BzUI *ui, BzUINode *node);
BzUITextStyle bzUIGetTextStyle(const BzUI *ui, BzUINode *node);
BzUITextShadowStyle bzUIGetTextShadowStyle(const BzUI *ui, BzUINode *node);
BzUIBorderStyle bzUIGetBorderStyle(const BzUI *ui, BzUINode *node);
void bzUISetBackgroundStyle(BzUI *ui, BzUINode *node, BzUIBackgroundStyle style);
void bzUISetBoxShadowStyle(BzUI *ui, BzUINode *node, BzUIBoxShadowStyle style);
void bzUISetTextStyle(BzUI *ui, BzUINode *node, BzUITextStyle style);
void bzUISetTextShadowStyle(BzUI *ui, BzUINode *node, BzUITextShadowStyle style);
void bzUISetBorderStyle(BzUI *ui, BzUINode *node, BzUIBorderStyle style);
BzUILayout bzUIGetLayout(const BzUI *ui, BzUINode *node);
void bzUISetLayout(BzUI *ui, BzUINode *node, BzUILayout layout);
void bzUISetParentLayout(BzUI *ui, BzUILayout layout);
BzUIInteraction bzUIGetInteraction(BzUI *ui, BzUINode *node);
bool bzUIButton(BzUI *ui, const char *string, BzUIStyle *style);
bool bzUIButton(BzUI *ui, const char *string);
#endif //BREEZE_UI_CORE_H