Add cimgui
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114
engine/libs/rlImGui/raylib_premake5.lua
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114
engine/libs/rlImGui/raylib_premake5.lua
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@@ -0,0 +1,114 @@
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function platform_defines()
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defines{"PLATFORM_DESKTOP"}
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filter {"options:graphics=opengl43"}
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defines{"GRAPHICS_API_OPENGL_43"}
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filter {"options:graphics=opengl33"}
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defines{"GRAPHICS_API_OPENGL_33"}
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filter {"options:graphics=opengl21"}
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defines{"GRAPHICS_API_OPENGL_21"}
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filter {"options:graphics=opengl11"}
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defines{"GRAPHICS_API_OPENGL_11"}
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filter {"system:macosx"}
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disablewarnings {"deprecated-declarations"}
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filter {"system:linux"}
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defines {"_GNU_SOURCE"}
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-- This is necessary, otherwise compilation will fail since
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-- there is no CLOCK_MONOTOMIC. raylib claims to have a workaround
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-- to compile under c99 without -D_GNU_SOURCE, but it didn't seem
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-- to work. raylib's Makefile also adds this flag, probably why it went
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-- unnoticed for so long.
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-- It compiles under c11 without -D_GNU_SOURCE, because c11 requires
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-- to have CLOCK_MONOTOMIC
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-- See: https://github.com/raysan5/raylib/issues/2729
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filter{}
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end
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function get_raylib_dir()
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if (os.isdir("raylib-master")) then
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return "raylib-master"
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end
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if (os.isdir("../raylib-master")) then
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return "raylib-master"
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end
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return "raylib"
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end
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function link_raylib()
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links {"raylib"}
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raylib_dir = get_raylib_dir();
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includedirs {raylib_dir .. "/src" }
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includedirs {raylib_dir .."/src/external" }
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includedirs {raylib_dir .."/src/external/glfw/include" }
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platform_defines()
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filter "action:vs*"
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defines{"_WINSOCK_DEPRECATED_NO_WARNINGS", "_CRT_SECURE_NO_WARNINGS"}
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dependson {"raylib"}
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links {"raylib.lib"}
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characterset ("MBCS")
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filter "system:windows"
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defines{"_WIN32"}
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links {"winmm", "kernel32", "opengl32", "gdi32"}
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libdirs {"_bin/%{cfg.buildcfg}"}
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filter "system:linux"
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links {"pthread", "GL", "m", "dl", "rt", "X11"}
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filter "system:macosx"
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links {"OpenGL.framework", "Cocoa.framework", "IOKit.framework", "CoreFoundation.framework", "CoreAudio.framework", "CoreVideo.framework"}
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filter{}
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end
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function include_raylib()
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raylib_dir = get_raylib_dir();
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includedirs {raylib_dir .."/src" }
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includedirs {raylib_dir .."/src/external" }
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includedirs {raylib_dir .."/src/external/glfw/include" }
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platform_defines()
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filter "action:vs*"
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defines{"_WINSOCK_DEPRECATED_NO_WARNINGS", "_CRT_SECURE_NO_WARNINGS"}
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filter{}
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end
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project "raylib"
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kind "StaticLib"
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platform_defines()
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location "_build"
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language "C"
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targetdir "_bin/%{cfg.buildcfg}"
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filter "action:vs*"
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defines{"_WINSOCK_DEPRECATED_NO_WARNINGS", "_CRT_SECURE_NO_WARNINGS"}
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characterset ("MBCS")
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filter{}
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raylib_dir = get_raylib_dir();
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print ("Using raylib dir " .. raylib_dir);
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includedirs {raylib_dir .. "/src", raylib_dir .. "/src/external/glfw/include" }
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vpaths
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{
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["Header Files"] = { raylib_dir .. "/src/**.h"},
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["Source Files/*"] = { raylib_dir .. "/src/**.c"},
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}
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files {raylib_dir .. "/src/*.h", raylib_dir .. "/src/*.c"}
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removefiles {raylib_dir .. "/src/rcore_*.c"}
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filter { "system:macosx", "files:" .. raylib_dir .. "/src/rglfw.c" }
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compileas "Objective-C"
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filter{}
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