Add cimgui
This commit is contained in:
53
engine/libs/rlImGui/imgui_impl_raylib.h
Normal file
53
engine/libs/rlImGui/imgui_impl_raylib.h
Normal file
@@ -0,0 +1,53 @@
|
||||
/**********************************************************************************************
|
||||
*
|
||||
* raylibExtras * Utilities and Shared Components for Raylib
|
||||
*
|
||||
* rlImGui * basic ImGui integration
|
||||
*
|
||||
* LICENSE: ZLIB
|
||||
*
|
||||
* Copyright (c) 2023 Jeffery Myers
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
**********************************************************************************************/
|
||||
|
||||
// dear imgui: Platform Backend for Raylib
|
||||
// (Info: Raylib is a cross-platform general purpose library for handling windows, inputs, graphics context creation, etc. using OpenGL)
|
||||
// This is is the low level ImGui backend for raylib, a higher level API that matches the raylib API can be found in rlImGui.h
|
||||
|
||||
// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
|
||||
// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
|
||||
// Learn about Dear ImGui:
|
||||
// - FAQ https://dearimgui.com/faq
|
||||
// - Getting Started https://dearimgui.com/getting-started
|
||||
// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
|
||||
// - Introduction, links and more at the top of imgui.cpp
|
||||
|
||||
#pragma once
|
||||
#include "imgui.h" // IMGUI_IMPL_API
|
||||
#ifndef IMGUI_DISABLE
|
||||
|
||||
IMGUI_IMPL_API bool ImGui_ImplRaylib_Init();
|
||||
IMGUI_IMPL_API void ImGui_ImplRaylib_Shutdown();
|
||||
IMGUI_IMPL_API void ImGui_ImplRaylib_NewFrame();
|
||||
IMGUI_IMPL_API void ImGui_ImplRaylib_RenderDrawData(ImDrawData* draw_data);
|
||||
IMGUI_IMPL_API bool ImGui_ImplRaylib_ProcessEvents();
|
||||
|
||||
#endif // #ifndef IMGUI_DISABLE
|
||||
Reference in New Issue
Block a user