Add cimgui
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130
engine/libs/cimgui/generator/cimgui_template.cpp
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130
engine/libs/cimgui/generator/cimgui_template.cpp
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#ifdef IMGUI_ENABLE_FREETYPE
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#ifndef CIMGUI_FREETYPE
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#error "IMGUI_FREETYPE should be defined for Freetype linking"
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#endif
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#else
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#ifdef CIMGUI_FREETYPE
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#error "IMGUI_FREETYPE should not be defined without freetype generated cimgui"
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#endif
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#endif
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#include "./imgui/imgui.h"
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#ifdef IMGUI_ENABLE_FREETYPE
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#include "./imgui/misc/freetype/imgui_freetype.h"
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#endif
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#include "./imgui/imgui_internal.h"
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#include "cimgui.h"
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#include "auto_funcs.cpp"
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/////////////////////////////manual written functions
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CIMGUI_API void igLogText(CONST char *fmt, ...)
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{
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char buffer[256];
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va_list args;
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va_start(args, fmt);
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vsnprintf(buffer, 256, fmt, args);
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va_end(args);
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ImGui::LogText("%s", buffer);
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}
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CIMGUI_API void ImGuiTextBuffer_appendf(struct ImGuiTextBuffer *buffer, const char *fmt, ...)
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{
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va_list args;
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va_start(args, fmt);
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buffer->appendfv(fmt, args);
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va_end(args);
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}
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CIMGUI_API float igGET_FLT_MAX()
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{
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return FLT_MAX;
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}
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CIMGUI_API float igGET_FLT_MIN()
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{
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return FLT_MIN;
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}
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CIMGUI_API ImVector_ImWchar* ImVector_ImWchar_create()
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{
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return IM_NEW(ImVector<ImWchar>) ();
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}
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CIMGUI_API void ImVector_ImWchar_destroy(ImVector_ImWchar* self)
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{
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IM_DELETE(self);
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}
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CIMGUI_API void ImVector_ImWchar_Init(ImVector_ImWchar* p)
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{
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IM_PLACEMENT_NEW(p) ImVector<ImWchar>();
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}
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CIMGUI_API void ImVector_ImWchar_UnInit(ImVector_ImWchar* p)
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{
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p->~ImVector<ImWchar>();
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}
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#ifdef IMGUI_HAS_DOCK
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// NOTE: Some function pointers in the ImGuiPlatformIO structure are not C-compatible because of their
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// use of a complex return type. To work around this, we store a custom CimguiStorage object inside
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// ImGuiIO::BackendLanguageUserData, which contains C-compatible function pointer variants for these
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// functions. When a user function pointer is provided, we hook up the underlying ImGuiPlatformIO
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// function pointer to a thunk which accesses the user function pointer through CimguiStorage.
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struct CimguiStorage
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{
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void(*Platform_GetWindowPos)(ImGuiViewport* vp, ImVec2* out_pos);
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void(*Platform_GetWindowSize)(ImGuiViewport* vp, ImVec2* out_pos);
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};
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// Gets a reference to the CimguiStorage object stored in the current ImGui context's BackendLanguageUserData.
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CimguiStorage& GetCimguiStorage()
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{
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ImGuiIO& io = ImGui::GetIO();
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if (io.BackendLanguageUserData == NULL)
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{
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io.BackendLanguageUserData = new CimguiStorage();
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}
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return *(CimguiStorage*)io.BackendLanguageUserData;
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}
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// Thunk satisfying the signature of ImGuiPlatformIO::Platform_GetWindowPos.
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ImVec2 Platform_GetWindowPos_hook(ImGuiViewport* vp)
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{
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ImVec2 pos;
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GetCimguiStorage().Platform_GetWindowPos(vp, &pos);
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return pos;
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};
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// Fully C-compatible function pointer setter for ImGuiPlatformIO::Platform_GetWindowPos.
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CIMGUI_API void ImGuiPlatformIO_Set_Platform_GetWindowPos(ImGuiPlatformIO* platform_io, void(*user_callback)(ImGuiViewport* vp, ImVec2* out_pos))
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{
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CimguiStorage& storage = GetCimguiStorage();
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storage.Platform_GetWindowPos = user_callback;
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platform_io->Platform_GetWindowPos = &Platform_GetWindowPos_hook;
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}
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// Thunk satisfying the signature of ImGuiPlatformIO::Platform_GetWindowSize.
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ImVec2 Platform_GetWindowSize_hook(ImGuiViewport* vp)
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{
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ImVec2 size;
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GetCimguiStorage().Platform_GetWindowSize(vp, &size);
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return size;
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};
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// Fully C-compatible function pointer setter for ImGuiPlatformIO::Platform_GetWindowSize.
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CIMGUI_API void ImGuiPlatformIO_Set_Platform_GetWindowSize(ImGuiPlatformIO* platform_io, void(*user_callback)(ImGuiViewport* vp, ImVec2* out_size))
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{
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CimguiStorage& storage = GetCimguiStorage();
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storage.Platform_GetWindowSize = user_callback;
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platform_io->Platform_GetWindowSize = &Platform_GetWindowSize_hook;
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}
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#endif
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