Add wood, stone, gold, pop icons
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rawAssets/16x16Large.png
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After Width: | Height: | Size: 2.2 KiB |
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rawAssets/coin_02d.png
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After Width: | Height: | Size: 213 B |
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Before Width: | Height: | Size: 366 KiB After Width: | Height: | Size: 368 KiB |
@@ -5478,6 +5478,46 @@
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"type":"string",
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"type":"string",
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"value":""
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"value":""
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}]
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}]
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},
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{
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"id":7424,
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"properties":[
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{
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"name":"entity",
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"type":"string",
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"value":""
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}],
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"type":"wood"
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},
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{
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"id":7425,
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"properties":[
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{
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"name":"entity",
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"type":"string",
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"value":""
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}],
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"type":"stone"
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},
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{
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"id":7426,
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"properties":[
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{
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"name":"entity",
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"type":"string",
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"value":""
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}],
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"type":"gold"
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},
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{
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"id":7427,
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"properties":[
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{
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"name":"entity",
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"type":"string",
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"value":""
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}],
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"type":"pop"
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}],
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}],
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"tilewidth":16,
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"tilewidth":16,
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"type":"tileset",
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"type":"tileset",
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@@ -1961,6 +1961,26 @@
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<property name="terrain" value=""/>
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<property name="terrain" value=""/>
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</properties>
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</properties>
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</tile>
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</tile>
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<tile id="7424" type="wood">
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<properties>
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<property name="entity" value=""/>
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</properties>
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</tile>
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<tile id="7425" type="stone">
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<properties>
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<property name="entity" value=""/>
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</properties>
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</tile>
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<tile id="7426" type="gold">
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<properties>
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<property name="entity" value=""/>
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</properties>
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</tile>
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<tile id="7427" type="pop">
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<properties>
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<property name="entity" value=""/>
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</properties>
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</tile>
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<wangsets>
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<wangsets>
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<wangset name="paths" type="edge" tile="-1">
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<wangset name="paths" type="edge" tile="-1">
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<wangcolor name="river" color="#0055ff" tile="-1" probability="1"/>
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<wangcolor name="river" color="#0055ff" tile="-1" probability="1"/>
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BIN
rawAssets/game_001.kra
Normal file
BIN
rawAssets/pop.png
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After Width: | Height: | Size: 805 B |
BIN
rawAssets/stoneblock_01a.png
Normal file
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After Width: | Height: | Size: 2.6 KiB |
BIN
rawAssets/wood_01a.png
Normal file
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After Width: | Height: | Size: 324 B |