Add basic tooltip

This commit is contained in:
2024-02-13 11:58:56 +01:00
parent fc219b6a33
commit 4c8c59fd10
4 changed files with 81 additions and 9 deletions

View File

@@ -3,6 +3,7 @@
#include <breeze.h>
#include <raygui.h>
#include "components.h"d
extern BzUI *UI; // defined in main.c
@@ -28,9 +29,11 @@ void uiSettingsSlider(const char *txt, f32 *value);
void uiGameResCount(i32 amount, i32 capacity, Rectangle icon, Texture2D texture);
void uiGameRecruit(const char *label, Rectangle rec, Texture2D tex, i32 numRecruiting,
f32 progress, bool canAfford, bool *selected);
void uiGameBuild(const char *label, Rectangle rec, Texture2D tex, bool canAfford, bool *selected);
f32 progress, bool canAfford, bool *selected, bool *hovered);
void uiGameBuild(const char *label, Rectangle rec, Texture2D tex, bool canAfford, bool *selected, bool *hovered);
bool uiGameTrade(const char *label, Rectangle rec, Texture2D tex, bool canAfford);
bool uiGameUnit(const char *label, i32 count, Rectangle rec, Texture2D tex);
void uiGameTooltipCost(Vector2 pos, i32 costs[RES_COUNT], Texture2D tex);
#endif //PIXELDEFENSE_UI_WIDGETS_H