Remove entity arms - bad idea

This commit is contained in:
2024-02-07 11:02:06 +01:00
parent 32caeeb995
commit 28ee6da17b
7 changed files with 1 additions and 123 deletions

View File

@@ -29,8 +29,6 @@ ECS_COMPONENT_DECLARE(Animation);
ECS_COMPONENT_DECLARE(Easing);
ECS_COMPONENT_DECLARE(HitBox);
ECS_COMPONENT_DECLARE(Arms);
ECS_COMPONENT_DECLARE(Arm);
ECS_COMPONENT_DECLARE(BzBTState);
ECS_COMPONENT_DECLARE(AIBlackboard);
@@ -76,8 +74,6 @@ void initComponentIDs(ecs_world_t *ecs) {
ECS_COMPONENT_DEFINE(ecs, Easing);
ECS_COMPONENT_DEFINE(ecs, HitBox);
ECS_COMPONENT_DEFINE(ecs, Arms);
ECS_COMPONENT_DEFINE(ecs, Arm);
ECS_COMPONENT_DEFINE(ecs, BzBTState);
ECS_COMPONENT_DEFINE(ecs, AIBlackboard);