Add path debug drawing, resources fields

This commit is contained in:
2023-11-14 16:21:14 +01:00
parent 8825b9e01f
commit 274612b035
6 changed files with 82 additions and 14 deletions

14
game/systems/ui_systems.c Normal file
View File

@@ -0,0 +1,14 @@
#include "systems.h"
#include "../game_state.h"
void uiTask(ecs_iter_t *it) {
Vector2 mousePos = GetMousePosition();
Vector2 worldPos = GetScreenToWorld2D(mousePos, GAME->camera);
BzTileMap *map = &GAME->map;
i32 tileX = (i32) worldPos.x / map->tileWidth;
i32 tileY = (i32) worldPos.y / map->tileHeight;
}