Only iterate over each entry once
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@@ -139,6 +139,7 @@ EntityMapIter entityMapQueryIter(EntityMap *entityMap, Position pos, Size size)
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EntityMapIndex mapIndex = calculateMapIndex(entityMap, pos, size);
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EntityMapIter it = {
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.entityMap=entityMap,
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.queryIdx=entityMap->queryCount++,
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.index=mapIndex,
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.x=mapIndex.minX,
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.y=mapIndex.minY,
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@@ -159,10 +160,15 @@ bool entityMapQueryNext(EntityMapIter *it) {
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return false;
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}
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}
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it->cellIdx++;
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EntityMapCell cell = it->entityMap->cells[cellOffset];
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it->entry = bzArrayGet(it->entityMap->entities, cell);
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EntityMapEntry *entry = &bzArrayGet(it->entityMap->entities, cell);
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if (entry->queryIdx == it->queryIdx) {
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return entityMapQueryNext(it);
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}
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entry->queryIdx = it->queryIdx;
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it->entry = *entry;
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it->cellIdx++;
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return true;
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}
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@@ -27,6 +27,7 @@ typedef struct EntityMap {
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i32 height;
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i32 cellResolution;
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i32 cellDepth;
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i32 queryCount;
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} EntityMap;
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typedef struct EntityMapDesc {
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@@ -38,6 +39,7 @@ typedef struct EntityMapDesc {
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typedef struct EntityMapIter {
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EntityMap *entityMap;
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i32 queryIdx;
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EntityMapEntry entry;
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EntityMapIndex index;
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i32 x;
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