142 lines
2.9 KiB
C
142 lines
2.9 KiB
C
#include <addons.h>
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static
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void Iter(ecs_iter_t *it) {
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Mass *m_ptr = ecs_field(it, Mass, 1);
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Position *p = NULL;
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Velocity *v = NULL;
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if (it->field_count >= 2) {
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p = ecs_field(it, Position, 2);
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}
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if (it->field_count >= 3) {
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v = ecs_field(it, Velocity, 3);
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}
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test_assert(!m_ptr || !ecs_field_is_self(it, 1));
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probe_iter(it);
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Mass m = 1;
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if (m_ptr) {
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m = *m_ptr;
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}
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int i;
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for (i = 0; i < it->count; i ++) {
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p[i].x = 10 * m;
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p[i].y = 20 * m;
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if (v) {
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v[i].x = 30 * m;
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v[i].y = 40 * m;
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}
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}
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}
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void System_w_FromEntity_2_column_1_from_entity(void) {
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ecs_world_t *world = ecs_init();
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ECS_COMPONENT(world, Position);
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ECS_COMPONENT(world, Mass);
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ECS_ENTITY(world, e1, Mass);
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ECS_ENTITY(world, e2, Position);
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ECS_SYSTEM(world, Iter, EcsOnUpdate, Mass(e1), Position);
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ecs_set(world, e1, Mass, {5});
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Probe ctx = {0};
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ecs_set_ctx(world, &ctx, NULL);
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ecs_progress(world, 1);
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test_int(ctx.count, 1);
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test_int(ctx.invoked, 1);
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test_int(ctx.system, Iter);
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test_int(ctx.term_count, 2);
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test_null(ctx.param);
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test_int(ctx.e[0], e2);
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test_int(ctx.c[0][0], ecs_id(Mass));
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test_int(ctx.s[0][0], e1);
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test_int(ctx.c[0][1], ecs_id(Position));
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test_int(ctx.s[0][1], 0);
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const Position *p = ecs_get(world, e2, Position);
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test_assert(p != NULL);
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test_int(p->x, 50);
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test_int(p->y, 100);
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ecs_fini(world);
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}
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static bool dummy_invoked = 0;
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static ecs_entity_t dummy_component = 0;
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static ecs_entity_t dummy_source = 0;
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static
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void dummy_reset(void) {
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dummy_invoked = false;
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dummy_component = 0;
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dummy_source = 0;
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}
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static
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void Dummy(ecs_iter_t *it) {
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dummy_invoked = 1;
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dummy_component = ecs_field_id(it, 1);
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dummy_source = ecs_field_src(it, 1);
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}
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void System_w_FromEntity_task_from_entity(void) {
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ecs_world_t *world = ecs_init();
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ECS_COMPONENT(world, Position);
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ECS_ENTITY(world, e1, Position);
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ECS_SYSTEM(world, Dummy, EcsOnUpdate, Position(e1));
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ecs_progress(world, 1);
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test_bool(dummy_invoked, true);
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test_assert(dummy_component == ecs_id(Position));
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test_assert(dummy_source == e1);
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dummy_reset();
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ecs_remove(world, e1, Position);
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ecs_progress(world, 1);
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test_bool(dummy_invoked, false);
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ecs_fini(world);
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}
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void System_w_FromEntity_task_not_from_entity(void) {
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ecs_world_t *world = ecs_init();
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ECS_COMPONENT(world, Position);
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ECS_ENTITY(world, e1, Position);
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ECS_SYSTEM(world, Dummy, EcsOnUpdate, !Position(e1));
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ecs_progress(world, 1);
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test_bool(dummy_invoked, false);
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ecs_remove(world, e1, Position);
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ecs_progress(world, 1);
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test_bool(dummy_invoked, true);
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test_assert(dummy_component == ecs_id(Position));
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test_assert(dummy_source == e1);
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ecs_fini(world);
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}
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