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KlemenPl
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PixelDefense
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c5b6dc0501e75d9e7e82fe799c582817b62c1152
PixelDefense
/
game
/
systems
History
Klemen Plestenjak
bfc1bc425f
Wave incrementing
2024-02-11 19:23:40 +01:00
..
s_ai.c
Limit how many workers can harvest the same resource
2024-02-05 09:19:59 +01:00
s_animation.c
Fix rotation
2024-02-10 14:33:07 +01:00
s_entity.c
Optimize tower entity checking
2024-02-10 16:11:03 +01:00
s_event.c
Add hurt sounds, fix sound playing
2024-02-10 15:12:33 +01:00
s_input.c
Better formation placement
2024-02-09 09:46:36 +01:00
s_ui.c
Wave incrementing
2024-02-11 19:23:40 +01:00
systems.c
Add tower firing
2024-02-10 11:25:02 +01:00
systems.h
Add game over screen
2024-02-11 16:46:43 +01:00